Rinart73 Posted June 28, 2019 Share Posted June 28, 2019 Version: 0.23.3 threatenState should be a table that will contain threaten state for each player. Otherwise if 2 players will try to rob the civil ship at the same time, a dialog for a first player will reset and won't accept their choices. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted July 4, 2019 Boxelware Team Share Posted July 4, 2019 Good catch, thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now