Boxelware Team koonschi Posted June 24, 2019 Boxelware Team Share Posted June 24, 2019 Patch 0.23.3 Date: June 24th, 2019 Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors. This is how you get access to the beta branch (USE AT YOUR OWN RISK): Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'. Client Improved performance when shadows are active Added a profiling graph for client + server (admins only) Pressing F10 now prints out a JSON graph of the last few client frames, viewable in Chrome When inviting a player to your group, an info message pops up for the invited player Renamed "Leave Galaxy" button to "Main Menu" Added a description to scanner booster to what scanners actually do VSync and FPS limiting are now mutually exclusive Added social media links to main menu Server Server doesn't start when mod loading fails Scripting API Added a "layer" property for script UI elements Reworked code of singleinteraction.lua ScriptUI component just calls "showDialog" when calling "interactShowDialog" with the dialog window already openAvoids camera tilt on interact when already interacting Bugfixes Fixed an issue where ships would get built faster than intended in shipyard [uBR] Adventurer only hails the player if they didn't already speak [uBR] Fixed lots and lots of cargo loot entities being created when dumping cargo [uBR] Fixed an issue where traders weren't spawned when players founded stations in remote sectors [uBR] Fixed an issue where stations that were set to "don't buy/sell" would still trade with players [uBR] Fixed some issues with the Bottan smuggling mission [uBR] Fixed several other exploits [uBR] Fixed several smaller bugs/crashes in scripts Hotfixes 2019-06-25 Added a mod Dev-Mode check box for disabling file caching and other things [uBR] Fixed some performance issues when mods are enabled [uBR] Fixed an issue with transfer of crafts to alliance Link to comment Share on other sites More sharing options...
Hammelpilaw Posted June 25, 2019 Share Posted June 25, 2019 The new client frame log is bugged on windows. Backspaces in windows paths mistakely escapes the following char, wich leads to a parse error: SyntaxError: JSON.parse: bad escaped character at line 59184 column 89 of the JSON data Here the related line of the file (file is too big, can upload with external tool if required): {"pid":1,"args":{"selectable":"yup"},"ph":"X","tid":1,"ts":27104521,"dur":12,"name":"S:\Games S\Steam\steamapps\workshop\content\445220\1722256729\data/scripts/entity/sectoroverview.lua"}, Link to comment Share on other sites More sharing options...
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