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quick question about repair fighters- are hull+Shield rep ones still bugged?


Gantradies

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been meaning to check- back around/before custom turrets hit stable, id ran into issues making repair fighters- if you used a dual-purpose repair turret (heals both hull and recharges shields), the resulting fighters would only do one (usually recharge shielding)- anyone have word on if this has been fixed?

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  • 1 year later...

120 days later.  no this apparantly is still a problem. 

got myself some drones that heal 458.9 hull and 611.6 shield. 

they take hours each. (or flying around with a huge block of assembly) to make.  tons of resources.  and in the end i find out they only heal shield. 

 

is there some mod to fix this?  or should i just have 1 squad healing hull and 1 squad healing shield?

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