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Kostriktor

easier exploration - easier loading screens

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hi

the only way to "explore" is trough hyperspace-cooldowns and loading screens.

with the latest patch we can also send other ships to move here and there, but only if were close to that same area, as we cant see our own ships radar on the sector-map. it only shows the radar around player-location.

could it be possible to buy/trade/gain the map from a faction we're "friends" with, to ease the whole "exploration"-process?

 

could it be possible to pre-load the sector we're calculating to jump to ?

board computer is caluclating jump range. and my computer could load said sector meanwhile.

maybe some cool hyperspace animation and we're already there.

all those waiting times, just to then see a loading screen, becomes triggering once you've explored a 100 sectors.

and im sure there's ppl with more sectors explored !

 

would that be possible engine-wise ?

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5 answers to this suggestion

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This idea is genious! Not load the AI's but everything physical. Loading screen would be significantly less long and not too heavy on performance.

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It would be really hard to do engine-wise. The generation process of a sector uses *a lot* of resources. Therefore the loading screens sadly are a necessity.

We'd love to do some kind of jump animation, but we didn't have the time yet. It should be a cool animation after all ;)

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It would be really hard to do engine-wise. The generation process of a sector uses *a lot* of resources. Therefore the loading screens sadly are a necessity.

We'd love to do some kind of jump animation, but we didn't have the time yet. It should be a cool animation after all ;)

 

Thanks for the reply : D

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