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Shipyards


Isimiel

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On the other hand, being able to load a template into a shipyard, then being able to scale it up, and add randomized noise, might be interesting. As in, scale up the ship (hopefully respecting the 0.5 block size limit) and then adding extra bits roughly based on the current ship generation method, so as to make it have smaller details.

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The other day i imported a ship into a survival game, it was quite big and required a lot of crew and thought that it would be a good idea to give the blueprints to a friendly shipyard and then i could select the option to have it crewed. it would help the issue of having to run around for 20 minutes trying to find enough mechanics

 

P.S Game is awesome, love playing it, its everything i wanted space engineers to be 

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