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[player distress signal] and [more interact with AI ships]


Ailab

Suggestion

Hello there, I have two ideas for the developing :)

 

#1 - player distress signal

So, in the map it would be an option to send a distress signal, and then in a few minutes some friendly or hostile ship come from the surrounding sectors. From friendly sectors friendly ships, from hostile sectors hostile ships. Maybe it would possible only with distress-signal-system (a new chip), which strength is correlate its rarity.

 

#2 - more interact with AI ships

There is a small availability to communicate with friendly ships. It would  be a bit improved: They could ask the player to escort him into a hostile sector, or to search something for him, or they offer they service for 30 minutes for a certain ammount of money.

 

What is your mind about these ideas? :)

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I agree, there needs to be more options with ai ships id say pirates even...perhaps be able to hire them to pirate? or have allied ships hire you for escort or protections or as a mercenary for their interests. Lots of options and potential here.

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