Jump to content

Welcome to the Forum!

The best place to exchange builds and ideas! Vote for the best ideas and suggestions here.

Join the Avorion Discord!

Connect with other passionate players and talk about the latest news.
Discord

DLC Avorion Into the Rift Out Now!

Now available on Steam!
Steam

Multiplayer - random profile rollback, ship deletion and ship duplication.


nbanyan
 Share

Recommended Posts

I've been playing on the ProsperCraft Avorion server and was doing OK for quite a while.  The server would routinely crash, often sending players (myself included) into a drone and their ship a couple sectors back (usually about a 5 minute rollback).  In fact, since mid-September every time I've logged in I've been in a drone with my ship floating somewhere in the sector; it nearly became habit to /suicide as soon as I logged in.  But this post isn't about that, I'm used to that now.

 

However, this month has been a series of frustrating events:

03 Oct 2018: I log out after fighting and salvaging the guardian. I warp to a nearby alliance sector and am surprised that my fleet ship (named Tesseract) was already there (usually it takes several minutes for them to follow a jump). And I log out for the night.

04 Oct 2018: I log in and my ships and profile had somehow reverted to where it was the previous week (roughly 28+ in-game hours prior) and I instantly get the message that my fleet ship is destroyed - at 0:0.  My money ore, ship, turrets, inventory are all from a week prior despite being in the sector I actually left it in. When I jump to 0:0 there is no wreckage, but the dropped modules are there - but the set it had the week prior.  Overly frustrated, I took a break from the server for a bit.

09 Oct 2018: I start logging in again and rebuilding.

10 Oct 2018: I recreate Tesseract and transfer a bunch of fighters to it to make more room for the Avorion Salvage Fighters I'm rebuilding (managed to create 30 before the rollback of 04 left me with only the blueprint).

11 Oct 2018: I log in and I'm in the Tesseract ship, but my main ship (which I parked right next to Tesseract about 270km from sector center) is gone.  I check the map and it lists it in a sector 130 sectors away that I hadn't visited in over two months.  Switch to sector dumped me to a drone in the home sector and removed my main ship from my fleet list.  Switching back to Tesseract I check the map again and notice that I have a ship in the alliance sector where I logged out on 03 Oct.  Turns out that the Tesseract ship that was destroyed in 04 Oct was back with all the old fighters and modules it had before the rollback.  I traveled to the sector where the map last said my main ship was and found nothing. Nothing in the nearby sectors either.

 

So, after suffering a very severe full profile rollback, the game flat deletes my main ship and leaves me with two weak fleet ships with the same name and I've lost all the Avorion Salvage fighters (estimate of 75mil for the turret and 150mil to create the first fighter, then ~35 hours of assembly time) upwards of 700mil in materials and credits from the loss of two main ships and an untold amount of time and credits from the modules and turrets that were deleted each time.

 

I know I don't know how everything is saved in the game or everything that's been tried to fix the stability issues but here's my desperate stab at a

Possible solution.

Since sectors seem very unstable and prone to the occasional corruption, keep player profiles (credits, inventory, fleet list, materials, alliance) and player ships (ship template, turrets, modules, sector, location) in individual files or an associated database.  This way the server can keep its own backups and ships are a lot harder to accidentally delete or duplicate.

 

I initially thought that that specific server was unstable, but at the prompting of one of their tech. admin I did some searching and found that quite a few other people have experianced similar game breaking corruptions for quite a while.  I hope you can prioritize this issue and let us know if there's any way we can avoid these errors. 

When I start playing again I'm going to have to remember to reduce each of my ships to a starting block and remove all modules before I log out; it's hard to bring myself to play a game that randomly and unavoidably deletes months worth of work without warning.

 

Possibly related posts:

Jan 2018 - https://www.avorion.net/forum/index.php?topic=4350.0

Dec 2017 - https://www.avorion.net/forum/index.php?topic=4315.0

Mar 2017 - https://www.avorion.net/forum/index.php?topic=2782.0

Feb 2017 - https://steamcommunity.com/app/445220/discussions/3/135507855755819656/

Jan 2017 - https://www.avorion.net/forum/index.php?topic=883.0

Jan 2017 - https://www.avorion.net/forum/index.php?topic=1072.0

Jan 2017 - https://steamcommunity.com/app/445220/discussions/0/135507548120596447/

Jan 2017 - https://steamcommunity.com/app/445220/discussions/0/135507780427842085/

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...