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API: Player 'onShipChanged' callback doesn't fire if ship is entered from drone


Rinart73

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0.18.2 - r12552

 

Steps to reproduce:

[*]Be in a drone near your ship

[*]Enter the ship  - callback fires successfully

[*]Exit from ship into a drone

[*]Try to enter the ship again - no callback

 

I get that drone is not 'fully' a ship, but still - how to track this then?

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