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Hyperspace travel animation


warpdrive64

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That'd be really cool!

 

And as a tagalong idea, use the calculation time and other wait between map sector selection and jump as a low-thread-priority preload of the new sector (in a disposable temp cache in case nobody actually ends up jumping there). It'd be really slick if we could eventually get to the point that you just see a predictable few seconds in a warp tunnel every time you swapped and it'd REALLY boost the immersion aspect.

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On 8/1/2018 at 4:54 PM, Nyrin said:

It'd be really slick if we could eventually get to the point that you just see a predictable few seconds in a warp tunnel every time you swapped and it'd REALLY boost the immersion aspect.

+1

out of "likes" for today ; )

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