Hammelpilaw Posted June 15, 2018 Share Posted June 15, 2018 There is a simple issue in pirategenerator.lua script in function addPirateEquipment(). This function got the parameters "craft" and "title". But in line 163 there is a wrong variable name used: ShipUtility.addBossAntiTorpedoEquipment(boss) The variable "boss" is nil, it should be "craft" instead. This never happens in vanilla game because this line will never be executed in vanilla scripts. Please fix though. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now