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Neutral Zones: Xsotan attacks?


seumas
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In Neutral Zones, Pirates are nonexistent but the Xsotan's delayed spawn still happens, which means the player is mostly at peace, unless the player is also mining/salvaging/having autodefending turrets, which would trigger the Xsotans' aggression. Otherwise, since the Xsotan do not attack unless the player or one of his ships fires, the player is almost free to build.

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The Xsotan attack is delayed event. The actual attack happens some time after script started countdown. Neutral systems prevent new hostile events from starting, but don't prevent already running events from stopping. So if you've already had message about subspace signals in other system, and then jumped to neutral system, that will not prevent Xsotan attack because script counting down to their attack has already started. But once you get rid of the Xsotan that jumped in, neutral system will prevent countdown from restarting until you leave it.

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