Grandirus Posted March 31, 2018 Share Posted March 31, 2018 Well, v0.16.1 is the last version that my game runs. After that version, the game freezes at loading start screen. When try to start again, it shows a message about graphics card, lowering the graphics configs. So, I run the v0.16.1, and it runs. Any other above that version wont run. Btw: the game runs fine (playable with low graphics). The game log: v0.16.1 2018-03-31 16-52-08| Main Thread ID: 1 2018-03-31 16-52-08| Client started: "bin\Avorion.exe" "--serverpath" "bin/AvorionServer.exe" 2018-03-31 16-52-08| Enabled Traces: 2018-03-31 16-52-08| Client Beta 0.16.1 r10800, running on Windows 7. 2018-03-31 16-52-08| CPU: GenuineIntel 4 Cores 2018-03-31 16-52-08| RAM: 4GB 2018-03-31 16-52-08| Init Steamworks...Installed Steam exception handler 2018-03-31 16-52-08| Init Steamworks... ok 2018-03-31 16-52-08| Init Steamworks ok 2018-03-31 16-52-08| Init SDL2... ok 2018-03-31 16-52-08| SDL version (compiled): 2.0.3 2018-03-31 16-52-08| SDL version (linked): 2.0.3 2018-03-31 16-52-08| Getting display mode... ok 2018-03-31 16-52-08| Current display mode: 1440 x 900 2018-03-31 16-52-08| Creating settings... loading...We detected a crash during game startup. 2018-03-31 16-52-08| Please make sure that you use the latest drivers for your graphics card. 2018-03-31 16-52-08| In an attempt to fix this problem, the graphics settings were reduced to an absolute minimum. 2018-03-31 16-52-09| setting language... ok 2018-03-31 16-52-09| Creating client window...Creating window ... 2018-03-31 16-52-09| Detected 1 displays 2018-03-31 16-52-09| Display 0: x: 0, y: 0, w: 1440, h: 900 2018-03-31 16-52-09| Using display 0 2018-03-31 16-52-09| Trying to create OpenGL 4.0 core window ... 2018-03-31 16-52-09| Creating window, x: 0, y: 0, w: 1280, h: 720... ok 2018-03-31 16-52-10| Creating GL context... failed 2018-03-31 16-52-10| Trying to create OpenGL 3.3 core window ... 2018-03-31 16-52-10| Creating window, x: 0, y: 0, w: 1280, h: 720... ok 2018-03-31 16-52-10| Creating GL context... ok 2018-03-31 16-52-10| Initializing GLEW... ok 2018-03-31 16-52-10| Setting display mode 1280 x 720 (Windowed)... ok 2018-03-31 16-52-10| Warning: Unable to set DPI awareness. This could cause mouse or display problems if UI Scaling is enabled on windows. 2018-03-31 16-52-10| GetDrawableSize: 1280 720 2018-03-31 16-52-10| GetWindowSize: 1280 720 2018-03-31 16-52-10| Creating client window ok 2018-03-31 16-52-10| Init rendering... starting rendering... initialize...OpenGL Context Information: 2018-03-31 16-52-10| Version: 3.3 2018-03-31 16-52-10| VersionString: 3.3.11672 Core Profile/Debug Context 2018-03-31 16-52-10| Vendor: ATI Technologies Inc. 2018-03-31 16-52-10| Renderer: ATI Radeon HD 4650 2018-03-31 16-52-10| GLSL Version: 3.30 2018-03-31 16-52-10| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192 2018-03-31 16-52-10| GL_MAX_ELEMENTS_INDICES: 16777215 2018-03-31 16-52-10| GL_MAX_ELEMENTS_VERTICES: 2147483647 2018-03-31 16-52-10| GL_MAX_RENDERBUFFER_SIZE: 8192 2018-03-31 16-52-10| GL_MAX_TEXTURE_SIZE: 8192 2018-03-31 16-52-10| GL_MAX_VERTEX_ATTRIBS: 29 2018-03-31 16-52-10| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 2018-03-31 16-52-10| Init Debug Message Callback... ok 2018-03-31 16-52-10| Set VSync... ok 2018-03-31 16-52-10| Secure BackBuffer... ok 2018-03-31 16-52-10| Init Canvas...Create canvas of size 640 x 360... ok 2018-03-31 16-52-10| Init Canvas ok 2018-03-31 16-52-10| Init Refraction Texture... ok 2018-03-31 16-52-10| Init Post Processing... ok 2018-03-31 16-52-10| Init Debug Renderers... ok 2018-03-31 16-52-10| Depth textures not supported, shadows will be disabled. 2018-03-31 16-52-10| Deferred rendering not supported. SSR will be disabled. 2018-03-31 16-52-10| DepthTexturesSupported: no 2018-03-31 16-52-10| IntVertexAttributesSupported: yes 2018-03-31 16-52-10| DeferredSupported: no 2018-03-31 16-52-10| LowSpecGPUDetected: no 2018-03-31 16-52-10| Available video memory: 0.946289 GB 2018-03-31 16-52-10| Rendering initialized 2018-03-31 16-52-10| Init rendering ok 2018-03-31 16-52-10| Check problematic drivers... ok 2018-03-31 16-52-10| Init shader level... ok 2018-03-31 16-52-10| Init loading screen...Started thread [LoadingScreen Plan] with id 3 2018-03-31 16-52-10| ok 2018-03-31 16-52-10| Draw first loading screen... draw... ok 2018-03-31 16-52-11| Init SFX... ok 2018-03-31 16-52-11| Init Input... ok 2018-03-31 16-52-11| Init GameInput... ok 2018-03-31 16-52-11| Init WorkerPool...Started thread [Game WorkerPool Thread 0] with id 4 2018-03-31 16-52-11| Started thread [Game WorkerPool Thread 1] with id 5 2018-03-31 16-52-11| Started thread [Game WorkerPool Thread 2] with id 6 2018-03-31 16-52-11| Started thread [Game WorkerPool Thread 3] with id 7 2018-03-31 16-52-11| ok 2018-03-31 16-52-11| Init Main Menu...Started thread [MainMenu Plan] with id 8 2018-03-31 16-52-14| ok 2018-03-31 16-52-14| Init Music... ok 2018-03-31 16-52-14| Apply loaded settings... ok 2018-03-31 16-52-14| Adjust settings to GPU...Shadows disabled. 2018-03-31 16-52-14| ok 2018-03-31 16-52-14| Client initialized 2018-03-31 16-52-14| Started thread [Lua WorkerPool Thread 0] with id 9 2018-03-31 16-52-14| Started thread [Lua WorkerPool Thread 1] with id 10 2018-03-31 16-52-14| Thread [MainMenu Plan] with id 8 exited 2018-03-31 16-52-15| Startup successful. 2018-03-31 16-52-17| Exiting client. 2018-03-31 16-52-17| Exited client main loop. 2018-03-31 16-52-17| Waiting for Online polling threads 2018-03-31 16-52-17| Online polling threads finished 2018-03-31 16-52-17| Waiting for LAN polling threads 2018-03-31 16-52-17| LAN polling threads finished 2018-03-31 16-52-17| Stopping local server ... 2018-03-31 16-52-17| Thread [Game WorkerPool Thread 0] with id 4 exited 2018-03-31 16-52-17| Thread [Game WorkerPool Thread 1] with id 5 exited 2018-03-31 16-52-17| Thread [Game WorkerPool Thread 2] with id 6 exited 2018-03-31 16-52-17| Thread [Game WorkerPool Thread 3] with id 7 exited 2018-03-31 16-52-17| Thread [LoadingScreen Plan] with id 3 exited 2018-03-31 16-52-18| Started thread [AmbientOcclusion WorkerPool Thread 0] with id 11 2018-03-31 16-52-18| Started thread [AmbientOcclusion WorkerPool Thread 1] with id 12 2018-03-31 16-52-18| Thread [AmbientOcclusion WorkerPool Thread 0] with id 11 exited 2018-03-31 16-52-18| Thread [AmbientOcclusion WorkerPool Thread 1] with id 12 exited 2018-03-31 16-52-18| Thread [Lua WorkerPool Thread 0] with id 9 exited 2018-03-31 16-52-18| Thread [Lua WorkerPool Thread 1] with id 10 exited 2018-03-31 16-52-18| Started thread [uI WorkerPool Thread 0] with id 13 2018-03-31 16-52-18| Started thread [uI WorkerPool Thread 1] with id 14 2018-03-31 16-52-18| Started thread [uI WorkerPool Thread 2] with id 15 2018-03-31 16-52-18| Started thread [uI WorkerPool Thread 3] with id 16 2018-03-31 16-52-18| Thread [uI WorkerPool Thread 0] with id 13 exited 2018-03-31 16-52-18| Thread [uI WorkerPool Thread 1] with id 14 exited 2018-03-31 16-52-18| Thread [uI WorkerPool Thread 2] with id 15 exited 2018-03-31 16-52-18| Thread [uI WorkerPool Thread 3] with id 16 exited v0.16.6 2018-03-31 16-37-28| Main Thread ID: 1 2018-03-31 16-37-28| Client started: "bin\Avorion.exe" "--serverpath" "bin/AvorionServer.exe" 2018-03-31 16-37-28| Enabled Traces: 2018-03-31 16-37-28| Client Beta 0.16.6 r11134 6d77ebe1e8bc, running on Windows 7. 2018-03-31 16-37-28| CPU: GenuineIntel 4 Cores 2018-03-31 16-37-28| RAM: 4GB 2018-03-31 16-37-28| Init Steamworks...Installed Steam exception handler 2018-03-31 16-37-28| Init Steamworks... ok 2018-03-31 16-37-29| Init Steamworks ok 2018-03-31 16-37-29| Init SDL2... ok 2018-03-31 16-37-29| SDL version (compiled): 2.0.3 2018-03-31 16-37-29| SDL version (linked): 2.0.3 2018-03-31 16-37-29| Getting display mode... ok 2018-03-31 16-37-29| Current display mode: 1440 x 900 2018-03-31 16-37-29| Creating settings... loading...We detected a crash during game startup. 2018-03-31 16-37-29| Please make sure that you use the latest drivers for your graphics card. 2018-03-31 16-37-29| In an attempt to fix this problem, the graphics settings were reduced to an absolute minimum. 2018-03-31 16-37-30| setting language... ok 2018-03-31 16-37-30| Creating client window...Creating window ... 2018-03-31 16-37-30| Detected 1 displays 2018-03-31 16-37-30| Display 0: x: 0, y: 0, w: 1440, h: 900 2018-03-31 16-37-30| Using display 0 2018-03-31 16-37-30| Trying to create OpenGL 4.0 core window ... 2018-03-31 16-37-30| Creating window, x: 0, y: 0, w: 1280, h: 720... ok 2018-03-31 16-37-30| Creating GL context... failed 2018-03-31 16-37-31| Trying to create OpenGL 3.3 core window ... 2018-03-31 16-37-31| Creating window, x: 0, y: 0, w: 1280, h: 720... ok 2018-03-31 16-37-31| Creating GL context... ok 2018-03-31 16-37-31| Initializing GLEW... ok 2018-03-31 16-37-31| Setting display mode 1280 x 720 (Windowed)... ok 2018-03-31 16-37-31| Warning: Unable to set DPI awareness. This could cause mouse or display problems if UI Scaling is enabled on windows. 2018-03-31 16-37-31| GetDrawableSize: 1280 720 2018-03-31 16-37-31| GetWindowSize: 1280 720 2018-03-31 16-37-31| Creating client window ok 2018-03-31 16-37-31| Init rendering... starting rendering... initialize...OpenGL Context Information: 2018-03-31 16-37-31| Version: 3.3 2018-03-31 16-37-31| VersionString: 3.3.11672 Core Profile/Debug Context 2018-03-31 16-37-31| Vendor: ATI Technologies Inc. 2018-03-31 16-37-31| Renderer: ATI Radeon HD 4650 2018-03-31 16-37-31| GLSL Version: 3.30 2018-03-31 16-37-31| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192 2018-03-31 16-37-31| GL_MAX_ELEMENTS_INDICES: 16777215 2018-03-31 16-37-31| GL_MAX_ELEMENTS_VERTICES: 2147483647 2018-03-31 16-37-31| GL_MAX_RENDERBUFFER_SIZE: 8192 2018-03-31 16-37-31| GL_MAX_TEXTURE_SIZE: 8192 2018-03-31 16-37-31| GL_MAX_VERTEX_ATTRIBS: 29 2018-03-31 16-37-31| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 2018-03-31 16-37-31| Init Debug Message Callback... ok 2018-03-31 16-37-31| Set VSync... ok 2018-03-31 16-37-31| Secure BackBuffer... ok 2018-03-31 16-37-31| Init Canvas...Create canvas of size 640 x 360... ok 2018-03-31 16-37-31| Init Canvas ok 2018-03-31 16-37-31| Init Refraction Texture... ok 2018-03-31 16-37-31| Init Post Processing... ok 2018-03-31 16-37-31| Init Debug Renderers... ok 2018-03-31 16-37-31| Depth textures not supported, shadows will be disabled. 2018-03-31 16-37-31| Deferred rendering not supported. SSR will be disabled. 2018-03-31 16-37-31| DepthTexturesSupported: no 2018-03-31 16-37-31| IntVertexAttributesSupported: yes 2018-03-31 16-37-31| DeferredSupported: no 2018-03-31 16-37-31| LowSpecGPUDetected: no 2018-03-31 16-37-31| Available video memory: 0.946289 GB 2018-03-31 16-37-31| Rendering initialized 2018-03-31 16-37-31| Init rendering ok 2018-03-31 16-37-31| Check problematic drivers... ok 2018-03-31 16-37-31| Init shader level... ok 2018-03-31 16-37-31| Init loading screen...Started thread [LoadingScreen Plan] with id 3 2018-03-31 16-37-31| ok 2018-03-31 16-37-31| Draw first loading screen... draw... ok 2018-03-31 16-37-31| The only time it worked with v0.16.5 log: 2018-03-30 22-42-51| Main Thread ID: 1 2018-03-30 22-42-51| Client started: "bin\Avorion.exe" "--serverpath" "bin/AvorionServer.exe" 2018-03-30 22-42-52| Enabled Traces: 2018-03-30 22-42-52| Client Beta 0.16.5 r11107 d869ab146e13, running on Windows 7. 2018-03-30 22-42-52| CPU: GenuineIntel 4 Cores 2018-03-30 22-42-52| RAM: 4GB 2018-03-30 22-42-52| Init Steamworks...Installed Steam exception handler 2018-03-30 22-42-52| Init Steamworks... ok 2018-03-30 22-42-56| Init Steamworks ok 2018-03-30 22-42-56| Init SDL2... ok 2018-03-30 22-42-57| SDL version (compiled): 2.0.3 2018-03-30 22-42-57| SDL version (linked): 2.0.3 2018-03-30 22-42-57| Getting display mode... ok 2018-03-30 22-42-57| Current display mode: 1440 x 900 2018-03-30 22-42-57| Creating settings... loading...We detected a crash during game startup. 2018-03-30 22-42-59| Please make sure that you use the latest drivers for your graphics card. 2018-03-30 22-42-59| In an attempt to fix this problem, the graphics settings were reduced to an absolute minimum. 2018-03-30 22-43-08| setting language... ok 2018-03-30 22-43-08| Creating client window...Creating window ... 2018-03-30 22-43-08| Detected 1 displays 2018-03-30 22-43-08| Display 0: x: 0, y: 0, w: 1440, h: 900 2018-03-30 22-43-08| Using display 0 2018-03-30 22-43-08| Trying to create OpenGL 4.0 core window ... 2018-03-30 22-43-08| Creating window, x: 0, y: 0, w: 1280, h: 720... ok 2018-03-30 22-43-09| Creating GL context... failed 2018-03-30 22-43-09| Trying to create OpenGL 3.3 core window ... 2018-03-30 22-43-09| Creating window, x: 0, y: 0, w: 1280, h: 720... ok 2018-03-30 22-43-09| Creating GL context... ok 2018-03-30 22-43-09| Initializing GLEW... ok 2018-03-30 22-43-10| Setting display mode 1280 x 720 (Windowed)... ok 2018-03-30 22-43-10| Warning: Unable to set DPI awareness. This could cause mouse or display problems if UI Scaling is enabled on windows. 2018-03-30 22-43-10| GetDrawableSize: 1280 720 2018-03-30 22-43-10| GetWindowSize: 1280 720 2018-03-30 22-43-10| Creating client window ok 2018-03-30 22-43-10| Init rendering... starting rendering... initialize...OpenGL Context Information: 2018-03-30 22-43-10| Version: 3.3 2018-03-30 22-43-10| VersionString: 3.3.11672 Core Profile/Debug Context 2018-03-30 22-43-10| Vendor: ATI Technologies Inc. 2018-03-30 22-43-10| Renderer: ATI Radeon HD 4650 2018-03-30 22-43-10| GLSL Version: 3.30 2018-03-30 22-43-10| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192 2018-03-30 22-43-10| GL_MAX_ELEMENTS_INDICES: 16777215 2018-03-30 22-43-10| GL_MAX_ELEMENTS_VERTICES: 2147483647 2018-03-30 22-43-10| GL_MAX_RENDERBUFFER_SIZE: 8192 2018-03-30 22-43-10| GL_MAX_TEXTURE_SIZE: 8192 2018-03-30 22-43-10| GL_MAX_VERTEX_ATTRIBS: 29 2018-03-30 22-43-10| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 2018-03-30 22-43-10| Init Debug Message Callback... ok 2018-03-30 22-43-10| Set VSync... ok 2018-03-30 22-43-11| Secure BackBuffer... ok 2018-03-30 22-43-11| Init Canvas...Create canvas of size 640 x 360... ok 2018-03-30 22-43-11| Init Canvas ok 2018-03-30 22-43-11| Init Refraction Texture... ok 2018-03-30 22-43-11| Init Post Processing... ok 2018-03-30 22-43-11| Init Debug Renderers... ok 2018-03-30 22-43-11| Depth textures not supported, shadows will be disabled. 2018-03-30 22-43-11| Deferred rendering not supported. SSR will be disabled. 2018-03-30 22-43-11| DepthTexturesSupported: no 2018-03-30 22-43-11| IntVertexAttributesSupported: yes 2018-03-30 22-43-11| DeferredSupported: no 2018-03-30 22-43-11| LowSpecGPUDetected: no 2018-03-30 22-43-11| Available video memory: 0.946289 GB 2018-03-30 22-43-11| Rendering initialized 2018-03-30 22-43-11| Init rendering ok 2018-03-30 22-43-11| Check problematic drivers... ok 2018-03-30 22-43-11| Init shader level... ok 2018-03-30 22-43-11| Init loading screen...Started thread [LoadingScreen Plan] with id 3 2018-03-30 22-43-17| ok 2018-03-30 22-43-17| Draw first loading screen... draw... ok 2018-03-30 22-43-22| Init SFX... ok 2018-03-30 22-43-22| Init Input... ok 2018-03-30 22-43-22| Init GameInput... ok 2018-03-30 22-43-22| Init WorkerPool...Started thread [Game WorkerPool Thread 0] with id 4 2018-03-30 22-43-22| Started thread [Game WorkerPool Thread 1] with id 5 2018-03-30 22-43-22| Started thread [Game WorkerPool Thread 2] with id 6 2018-03-30 22-43-22| Started thread [Game WorkerPool Thread 3] with id 7 2018-03-30 22-43-22| ok 2018-03-30 22-43-22| Init Main Menu...Started thread [MainMenu Plan] with id 8 2018-03-30 22-43-41| ok 2018-03-30 22-43-41| Init Music... ok 2018-03-30 22-43-41| Apply loaded settings... ok 2018-03-30 22-43-41| Adjust settings to GPU...Shadows disabled. 2018-03-30 22-43-41| ok 2018-03-30 22-43-41| Client initialized 2018-03-30 22-43-41| Started thread [Lua WorkerPool Thread 0] with id 9 2018-03-30 22-43-41| Started thread [Lua WorkerPool Thread 1] with id 10 2018-03-30 22-43-42| Thread [MainMenu Plan] with id 8 exited 2018-03-30 22-43-57| Startup successful. 2018-03-30 22-44-42| Exiting client. 2018-03-30 22-44-42| Exited client main loop. 2018-03-30 22-44-42| Waiting for Online polling threads 2018-03-30 22-44-42| Online polling threads finished 2018-03-30 22-44-42| Waiting for LAN polling threads 2018-03-30 22-44-42| LAN polling threads finished 2018-03-30 22-44-42| Stopping local server ... 2018-03-30 22-44-42| Thread [Game WorkerPool Thread 0] with id 4 exited 2018-03-30 22-44-42| Thread [Game WorkerPool Thread 1] with id 5 exited 2018-03-30 22-44-42| Thread [Game WorkerPool Thread 2] with id 6 exited 2018-03-30 22-44-42| Thread [Game WorkerPool Thread 3] with id 7 exited 2018-03-30 22-44-42| Thread [LoadingScreen Plan] with id 3 exited 2018-03-30 22-44-43| Started thread [AmbientOcclusion WorkerPool Thread 0] with id 11 2018-03-30 22-44-43| Started thread [AmbientOcclusion WorkerPool Thread 1] with id 12 2018-03-30 22-44-43| Thread [AmbientOcclusion WorkerPool Thread 0] with id 11 exited 2018-03-30 22-44-43| Thread [AmbientOcclusion WorkerPool Thread 1] with id 12 exited 2018-03-30 22-44-43| Thread [Lua WorkerPool Thread 0] with id 9 exited 2018-03-30 22-44-43| Thread [Lua WorkerPool Thread 1] with id 10 exited 2018-03-30 22-44-43| Started thread [uI WorkerPool Thread 0] with id 13 2018-03-30 22-44-43| Started thread [uI WorkerPool Thread 1] with id 14 2018-03-30 22-44-43| Started thread [uI WorkerPool Thread 2] with id 15 2018-03-30 22-44-43| Started thread [uI WorkerPool Thread 3] with id 16 2018-03-30 22-44-43| Thread [uI WorkerPool Thread 0] with id 13 exited 2018-03-30 22-44-43| Thread [uI WorkerPool Thread 1] with id 14 exited 2018-03-30 22-44-43| Thread [uI WorkerPool Thread 2] with id 15 exited 2018-03-30 22-44-43| Thread [uI WorkerPool Thread 3] with id 16 exited My specs: Windows 7 - 64Bits 4GB RAM CPU Core 2 Quad @ 2.66GHz GPU ATI Radeon HD 4650 - 1GB Link to comment Share on other sites More sharing options...
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