Right now, they act based upon the distance to the centre of mass of the ship and considering the distance to the rotation axis. Also, surface area is what determined its power, although this is about to change I have read.
But there is one other thing that bugs me, apart from the slight move of centre of mass, or distance to the rotation axis, which reduces a bit the effect of the thruster, adding block on top on thrusters have no effect on their efficiency. I can lay down a thruster and cover it with armor block, it will work regardless. Will this change? because is not really realistic :p
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gn_leugim
Right now, they act based upon the distance to the centre of mass of the ship and considering the distance to the rotation axis. Also, surface area is what determined its power, although this is about to change I have read.
But there is one other thing that bugs me, apart from the slight move of centre of mass, or distance to the rotation axis, which reduces a bit the effect of the thruster, adding block on top on thrusters have no effect on their efficiency. I can lay down a thruster and cover it with armor block, it will work regardless. Will this change? because is not really realistic :p
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