Fairly minor tweak, but if players have multiple trading subsystems equipped, the economy scan range on the galaxy map should absolutely be additive. As it stands, the ranges are actually fairly small. Given that a hot/cold map is meant to be used as a macro scale visual, it's really weird that the biggest radius is only 25 sectors. That's not really a macro visualizer. Instead, you're stuck constantly jumping around if you want to get a bigger overview of goods for a region. It's even weirder when you consider that the biggest range (+25) is about the same size as the radius that a factory impacts, which means that there's often very little variation within the maps due to how small they are.
Ex. having a legendary trading subsystem (+25) and two exceptionals (+15) should give a total of 45 radius sector overview for the economy.
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itchyfart123
Fairly minor tweak, but if players have multiple trading subsystems equipped, the economy scan range on the galaxy map should absolutely be additive. As it stands, the ranges are actually fairly small. Given that a hot/cold map is meant to be used as a macro scale visual, it's really weird that the biggest radius is only 25 sectors. That's not really a macro visualizer. Instead, you're stuck constantly jumping around if you want to get a bigger overview of goods for a region. It's even weirder when you consider that the biggest range (+25) is about the same size as the radius that a factory impacts, which means that there's often very little variation within the maps due to how small they are.
Ex. having a legendary trading subsystem (+25) and two exceptionals (+15) should give a total of 45 radius sector overview for the economy.
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