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Amusing salvage fighter issues


johnlg
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I made some custom salvage fighters using a double salvaging laser and ran into this:  https://imgur.com/rpPAWO3

 

Apparently the fighters retained the whole 'multiple lasers' thing and some blocks are just small enough to fit between them.  The pinpoint nature of fighters (coupled with their lack of collision) means that these guys will be swarming this little block indefinitely. 

 

Another issue is that AI captains ordered to salvage will apparently target wreckages containing holograms, which can't be destroyed.  This also causes an infinite loop of salvaging, although since AI ships don't use holograms, it's not a very common problem. 

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