johnlg Posted December 2, 2017 Share Posted December 2, 2017 I made some custom salvage fighters using a double salvaging laser and ran into this: https://imgur.com/rpPAWO3 Apparently the fighters retained the whole 'multiple lasers' thing and some blocks are just small enough to fit between them. The pinpoint nature of fighters (coupled with their lack of collision) means that these guys will be swarming this little block indefinitely. Another issue is that AI captains ordered to salvage will apparently target wreckages containing holograms, which can't be destroyed. This also causes an infinite loop of salvaging, although since AI ships don't use holograms, it's not a very common problem. Link to comment Share on other sites More sharing options...
Treexter Posted December 7, 2017 Share Posted December 7, 2017 Not only for fighters, the same problem can occur with salvaging lasers when there are 1 inch block with 1 m/s speed, all your auto-salvaging turrets try to aim this piece it takes half a minute to properly aim. Link to comment Share on other sites More sharing options...
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