Each Xsotan artifact will give a unique bonus to your ship instead of turrets
Legendary Haati Artifact: Open Wormholes to specific positions in the galaxy
Legendary Pirate Artifact: +turrets (Nothing changed with this one)
Legendary AI Artifact: Replaces crew with AI robots (no crew cost but can't level)
Legendary Hyperspace Artifact: Drastically reduce costs and cooldown
More Legendary Artifacts still TBD
So,
Haati == Operation Exodus,
Pirate == Captain Swoks,
AI == self explaining,
Hyperspace == Bottan (Easy Delivery),
missing:
The 4 (Artifact Delivery),
Research Station,
MAD Science Mobile Energy Lab and
Travelling Equipment Salesman.
I especially thought about the Artifact you get from Artifact Delivery/The 4, that Artifact should give you some regeneration, durability and some damage. So, how could we achieve that? Make that Artifact give you 1 or 2 armed turrets, some shield hardness and shield regeneration? Shields are already OP atm, so it would be better to buff (by that Artifact) the Structural Integrity Field a little and make your mechanics work faster.
The Artifact from the Mobile Energy Lab could be something simple: Generator/Battery-Buffs maybe throw a little (10% ?) Shield-Regeneration on top and you are done.
The Travelling Equipment Salesman sounds like that Artifact might be a better Trading System... Ohh well, better then nothing...
What could one do for the Research Artifact? - Well, I've got no idea, but I just made 3 suggestions... :P
Suggestion
unbekannt1984
Hi,
the Roadmap for Avorion mentioned a rework of the Xsotan-Artifacts (from https://avorion.gamepedia.com/Roadmap):
So,
Haati == Operation Exodus,
Pirate == Captain Swoks,
AI == self explaining,
Hyperspace == Bottan (Easy Delivery),
missing:
The 4 (Artifact Delivery),
Research Station,
MAD Science Mobile Energy Lab and
Travelling Equipment Salesman.
I especially thought about the Artifact you get from Artifact Delivery/The 4, that Artifact should give you some regeneration, durability and some damage. So, how could we achieve that? Make that Artifact give you 1 or 2 armed turrets, some shield hardness and shield regeneration? Shields are already OP atm, so it would be better to buff (by that Artifact) the Structural Integrity Field a little and make your mechanics work faster.
The Artifact from the Mobile Energy Lab could be something simple: Generator/Battery-Buffs maybe throw a little (10% ?) Shield-Regeneration on top and you are done.
The Travelling Equipment Salesman sounds like that Artifact might be a better Trading System... Ohh well, better then nothing...
What could one do for the Research Artifact? - Well, I've got no idea, but I just made 3 suggestions... :P
Things that can be done easily with Avorion-Upgrades -> https://www.avorion.net/forum/index.php?topic=3214.0
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