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Alliance Fleet Catalog

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[glow=blue,2,300]Welcome to Catalog of the Alliance Shipyards[/glow]

 

On this catalog i want to present you the newest fleet creations.

[glow=blue,2,300]

Mantis Class[/glow]

543FAC75BB5B8254ED0DDA19068AE15ADB49164C

Class: [glow=blue,2,300]Corvette/Escortship[/glow]

 

Earlygame 4 Slot Corvette

 

Characteristics

 

    2x Open Slots for Shieldgenerator

    6x Weaponmounts (2x Nose, 2x Upper Wings, 2x Lower Wings)

 

    Detailed Bridge

    Bluetooth and W-Lan Hotspot :P

 

 

(Blockcount: 14229)

 

Main Information

 

    Mass: 28.4 kt

    Vol.: 691.48 k m³

 

    HP: 3306 (Iron/Titanium Hull)

    Shields: 11010 (Raw, 2 Upgradeslots Midships available)

 

 

Maneuverability

 

    Max. Speed: 486 m/s

    Yaw: 0.9 rad/s

    Roll: 0.78 rad/s

    Pitch: 0.97 rad/s

 

 

Building Costs

 

    Credits: 165.589

 

    Iron: 19.711

    Titanium: 7.472

 

 

Additional Information

 

    Cargo: 44.1 t

    Full Crewpay: ~16200 Credits

 

 

*Designed for the planed Cloakability

*Tested in Gamemode Hard to Center 0.0 (Included Resizing and Upgrading)

 

[glow=red,2,300]Link and also more pictures(Don`t forget a Thumb when you like it^^):https://steamcommunity.com/sharedfiles/filedetails/?id=1131601715[/glow]

 

 

 

[glow=blue,2,300]

Leviathan Carrier[/glow]

38174B416C8A9C791ABB73CF11A965E268DE1BD4

Class: [glow=blue,2,300]Heavy Carrier[/glow]

 

Heavy 15 Slot Carrier

 

Characteristics

 

    Massive Upgradeslots (Sort for Frame/Grids in Buildingmode)

  2x Very Large CoAx Weaponmounts and other Mounts up to Size 10 !

    Detailed Bridge

 

(Blockcount: 35732)

 

Main Information

 

    Mass: 7.4 Mt

    Vol.: 387.78 Mill. m³

 

    HP: 4.401.570 (No Upgrades)

    Shields: 2.609.860 (No Upgrades)

 

 

Maneuverability

 

    Max. Speed: 1776 m/s

    Yaw: 0.13 rad/s

    Roll: 0.17 rad/s

    Pitch: 0.13 rad/s

 

 

Building Costs

 

    Credits: 97.120.650

 

    Iron: 2.400.767

    Titanium: 514.244

    Naonit: 2.017.365

    Trinium: 5.494.571

    Xanion: 1.813

 

Additional Information

 

    Jumprange: 21.8 (Unmodded)

    Cargo: 100.412 t

    Torp.Cargo: 581

 

    Fighter: 788-6309 (Enough for Max. Size Avorion Fighters)

    Productions: 3

    Productioncap.: 27534.9/s

 

    Engineers: 1766

    Mechanics: 2989

    Full Crewpay: ~1.500.000 Credits (With Max. Pilots)

 

 

 

*Tested in Gamemode Hard to Center 0.0

 

[glow=red,2,300]Link and also more pictures(Don`t forget a Thumb when you like it^^):https://steamcommunity.com/sharedfiles/filedetails/?id=1722481416[/glow]

 

 

 

[glow=blue,2,300]

Architeuthis Class[/glow]

30F5654890C97344E6A29FD5ADFC1B624AC6E22D

Class: [glow=blue,2,300]Frigate/Escortship[/glow]

 

Early Gamestage 7 Slot Frigate

 

Characteristics

 

    Massive Upgradeslots (Sort for Frame in Buildingmode, See Last Screenshot)

    Free Hangar Slot in Top of Ship (Remove Flightrecorder/Blackbox)

    Detailed Bridge

    Attention: Torpedobuild (02.22.17, Betabranch required)

 

 

(Blockcount: 26987)

 

Main Information

 

    Mass: 222.38 kt

    Vol.: 6.43 Mill. m³

 

    HP: 18027 (Iron Hull)

 

 

Maneuverability

 

    Max. Speed: 1002 m/s

    Yaw: 0.35 rad/s

    Roll: 0.56 rad/s

    Pitch: 0.36 rad/s

 

 

Building Costs

 

    Credits: 543.322

 

    Iron: 108.767

    Titanium: 29.876

 

 

Additional Information

 

    Cargo: 1340.2 t

    Torp.Cargo: 112

    Full Crewpay: ~38.250 Credits

 

 

*Tested in Gamemode Hard to Center 0.0 (Included Resizing and Upgrading)

 

[glow=red,2,300]Link and also more pictures(Don`t forget a Thumb when you like it^^):https://steamcommunity.com/sharedfiles/filedetails/?id=1338213342[/glow]

 

 

 

[glow=blue,2,300]

Nebuchadnezzar Class[/glow]

5E074EB3125D9B3B907BAF642796DD47B5442A8B

Class: [glow=blue,2,300]Destroyer/Heavy Escort[/glow]

 

Early Gamestage 7 Slot Destroyer

 

Characteristics

 

    Enough Interior Buildspace to Upgrade the Ship up to Avorion

    Free Hangar Slot in Front of Ship

    Interior is Flyable with your Drone

    City in a Bubble (No hidden Kitten!) :P

 

 

(Blockcount: 13712)

 

Main Information

 

    Mass: 195.83 kt

    Vol.: 5.6 Mill. m³

 

    HP: 18012 (Iron Hull)

 

 

Maneuverability

 

    Max. Speed: 733 m/s

    Yaw: 0.15 rad/s

    Roll: 0.25 rad/s

    Pitch: 0.16 rad/s

 

 

Building Costs

 

    Credits: 383.171

 

    Iron: 82.558

    Titanium: 19.077

 

 

Additional Information

 

    Cargo: 1885.1 t

    Full Crewpay: ~140000 Credits

 

 

*Tested in Gamemode Hard to Center 0.0 (Included Resizing and Upgrading)

 

[glow=red,2,300]Link and also more pictures(Don`t forget a Thumb when you like it^^):https://steamcommunity.com/sharedfiles/filedetails/?id=1117440355[/glow]

 

 

 

[glow=blue,2,300]

Paladin Class[/glow]

D857BB595D78F6903F13066B8A48C86C354A3C78

Class: [glow=blue,2,300]Heavy Battleship/Dreadnought[/glow]

 

Heavy 15 Slot Battleship for Trinium/Xanion Stage

 

Characteristics

 

    Enough space for upgrading

    Detailed City (Find the Kitten!)

    Nothing for the poor ppls :P ^^

 

 

(Blockcount: 57963)

 

Main Information

 

    Mass: 2.74 Mt

    Vol.: 151.42 Mill. m³

 

    HP: 752063 (Titanium Hull)

    Shields: 419225 (Raw)

 

 

Maneuverability

 

    Max. Speed: 1017 m/s

    Yaw: 0.16 rad/s

    Roll: 0.53 rad/s

    Pitch: 0.18 rad/s

 

 

Building Costs

 

    Credits: 32.031.342

 

    Iron: 177.693

    Titanium: 402.416

    Naonite: 1.589.628

    Trinium: 2.104.389

    Xanion: 2.143 (Weaponmounts)

 

 

Additional Information

 

    Cargo: 18953.1 t

    Fighters: 109-873

    Jumprange: 29.5 Sectors

    Full Crewpay LvL3: ~1.600.000 Credits

    Tip: In normal playmode get the crew before, ~1000LvL3 Mechanics, ~99LvL3 Engineers

 

 

*Tested in Gamemode Hard to Center 0.0 (Included Resizing and Upgrading)

 

[glow=red,2,300]Link and also more pictures(Don`t forget a Thumb when you like it^^):https://steamcommunity.com/sharedfiles/filedetails/?id=1127902962[/glow]

 

 

 

More creations will follow..

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Flew alongside these and can confirm, great work on the roundish shapes and details (the dreadnought featureing a whole City on top and such)... very nice work, more to come! And on the workshop ofc, let rain the thumb-up-buttons!  8)

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Great work!

 

You kind of have to have built ships yourself to really appreciate how much time and effort that must have gone into something like this.  I'm Curious, do you have rough estimates on how much time whent into each build?

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Thank you FrAvatar ^^

 

The Destroyer with his blocks was something around ~4 Days on/off..

The Battleship, well ~7-8 Days and the Corvette was at ~4 Days again :D

 

But this times are all On/Off because of reallife, work, family etc ^^

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Whoa, the curves on that Architeuthis are incredible ! The other ships too but I definitely imagine the people on MP starting to yell hax when they see it, or wondering if they found a shader bug ;D !

The Mantis is also way cool: who drives a four-slot, flak corvette-sized 14 229 block ship 8) ?! An entire fleet of 'em would kill a server :o.

    Bluetooth and W-Lan Hotspot :P
D'aww ;D

 

Nice spinal mounts for the Paladin, I'm waiting for them too ! And the end of the no-damage server overload bug that stopped my campaign :(.

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Thank you  ;D

And never forget a Bluetooth & W-Lan Hotspot, otherwise noone can use the Chat *Just kidding xD

 

I tested them also on one of my G-Portal servers, and well...

 

Fleet:

 

1x Paladin

2x Architeuthis

5x Mantis

(Total Blockcount 183082).

 

Everyone has to wait 7-12 Seconds when my Fleet enters the Sector.

"Oh, no Black is coming"  8) Muhahaha ^^

 

 

After the Fleet arrives it seems to works fine for "most" of them with strong CPUs,

everyone else with a weaker CPU then i5... well ups  ^^

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Thank you all :)

 

I´m happy you like my builds and i hope you have as much fun with them like me ^^

@Rudolf, i like that idea :>

 

 

Next one will be a Carrier, larger, and well.. more expensive then the Paladin,

at the moment he`s at ~24k blocks ( I´m tried to hold the blockcount as low as possible.. tried ^^ ), just some details and the top is missing.

 

After i tested the carrier in all ways on survival he will be released aswell :)

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Thank you MetalLaires :)

 

 

The Carrier is delayed a bit atm because of real life work, but i spend as mush time for him as i can ^^

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I am struggling to imagine how you get curves like that with the current block system, it must be many thousands of blocks.

 

Very nice.

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Thank you all and sorry for the long delay on answer (Real Life^^) <3

 

@Riftmaster, yes it`s actual ~30k Blocks (but i will try to lower the Block Count until release).

Roundings and Details eats a lot block counts ^^

 

The Build on Screen is a Large Carrier with individual Turrets/Coaxial Weapon and a max of all Squadrons of Large Avorion Fighters.

Its currently on Testing Phase for Release where i build it in Survival/Hard Game Mode.

The Build will be Released after beating the End Boss with it at 0;0 like all my other builds :)

 

 

^On this way i will be able to give you Content who works also on Survival Mode.

In my case of view everyone who is hitting the subscribe button has to get content who is easy to manage and handle for his state :) ^^

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