Boxelware Team koonschi Posted October 22, 2016 Boxelware Team Share Posted October 22, 2016 Patch 0.9.5 Date: October 22th, 2016 "Lots of bugfixes, one of those was very important as it lead to strange behaviours with script restoration, resulting in broken saves and broken stations, ships, everything all over the place. We also toned down the resources you gain from salvaging normal blocks, such as hull blocks. Salvaging more technical or advanced blocks still yields the original value of the block (assuming your salvaging laser's efficiency is 100%)." UI "We added a new, more situational hint system, which will display messages with highlighted objects for better clarity. These hints can be disabled one by one when they're shown." Added arrows for the dialog window when answers are scrollable Replaced the hint system with a new system for more situational hints Added tooltips for weapon group assignments Re-enabled drag & drop in systems tab Left-clicking a system no longer immediately inserts it Right-clicking still does You can drag & drop a system upgrade into the slot of your choice Balancing Reduced salvaging resource yield of non-special blocks, such as hull, cargo bay or housing Resource yield of advanced & more expensive blocks such as thrusters, engines, generators remains untouched Displayed mineable material respect this factor now as well Bugfixes Fixed a severe bug that would lead to crashes, corrupted saves and strange game behaviour all over the place Fixed crew of station founders going MIA when founding a station Fixed mines not doing anything when no cargo bay is present Fixed a crash when clicking "Dump Cargo" buttons too quickly Fixed a crash when collecting more cargo than the cargo tab can display Fixed a crash in turret factory when switching to launchers Fixed a bug where clicking "Show Location" in missions would show a random location Fixed a bug where players wouldn't deal full damage to other players Fixed a bug where mine and station founding would return player to his home sector Fixed a bug where auto-crew-assignment was trying to assign pilots Fixed interactions with factions not working as they were intended Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted October 22, 2016 Author Boxelware Team Share Posted October 22, 2016 Patch is not live yet. And it's live, have fun! Link to comment Share on other sites More sharing options...
uli Posted November 3, 2016 Share Posted November 3, 2016 sorry to ask this: I would like to see the Beta changes in my 0.8.5 Demo patched to Version 0.9.5. How to do this ? Is there a special command inside the game to download and install the patch ? Where can I find this patch for downloading (Ubuntu 16.04) ? or is there a special closed group of Beta testers only ? If yes, how to become a Beta-Tester? Kind Regards, Uli Link to comment Share on other sites More sharing options...
Dinosawer Posted November 3, 2016 Share Posted November 3, 2016 The current closed beta for the game is for people who backed the Kickstarter on the right level (or who got a key from someone who did :) ) Game is set to come out in early access later this year, though. Link to comment Share on other sites More sharing options...
Volken Posted November 3, 2016 Share Posted November 3, 2016 Yep what Dinosawer said, i'm hopefull that early access comes out this month! Link to comment Share on other sites More sharing options...
Ethentianknight Posted November 3, 2016 Share Posted November 3, 2016 The demo was never intended to work with the full version. The content will be extremely different, including networking, different weapons, blocks, features, scripts, and so on. ... In addition to that, some content is available in the demo only, some in the full version only. Again: Keeping the demo around would mean more work and I want to concentrate on the full game, not the demo. No demo patches, but it should hit steam fairly soon. Link to comment Share on other sites More sharing options...
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