SpaceCowboy Posted April 25, 2017 Share Posted April 25, 2017 Howdy. Does anybody else encounter the problem, that when you leave your ship it launches all fighters as if its incontinent, thrusts away to the next asteroid field and begins mining :o The last time when i dropped out into my drone i collided with the side correction thrusters of my accellerating ship until i blew up and woke up in one of my fighters. Needless to say that the ship runs so fast ahead that it was in no time so far away because the fighter doesn't make a noticeable velocity :D At first had a Captain aboard which i then fired but the ship goes wild even without a captain. Strange. The idle command didn't work at all. Link to comment Share on other sites More sharing options...
SpaceCowboy Posted April 27, 2017 Author Share Posted April 27, 2017 Now i have a captain again and entered my mine. The ship went into life and thrusted away again but now it began to spin around at v-max. I repeated the idle command but it didn't help ::) Would be nice if anyone have a solution for this behavior. Its kinda pain in the ass to boost behind the own ship after something to do outside. Luckily i got it everytime for now 8) Link to comment Share on other sites More sharing options...
Fox Posted April 27, 2017 Share Posted April 27, 2017 Just a reply to make it not look like your question is getting ignored, but simply no idea what could be behind this... Any mods installed that might interfere with each other? Wanna post a .xml of the ship in question so ppl can test out? Link to comment Share on other sites More sharing options...
thedamngod Posted April 27, 2017 Share Posted April 27, 2017 Moved to troubleshooting for now :) Link to comment Share on other sites More sharing options...
SpaceCowboy Posted April 28, 2017 Author Share Posted April 28, 2017 Thanks for reply. I've no mods installed... but wait, i added the inventory lua script to get some really hot weapons for testing. Maybe i should dismount them and throw them into the sun or so. I have enough earned firepower ;) Link to comment Share on other sites More sharing options...
SpaceCowboy Posted April 28, 2017 Author Share Posted April 28, 2017 This is my ship. There are many ships but this is mine ;) Defiant27.xml Link to comment Share on other sites More sharing options...
Fox Posted May 10, 2017 Share Posted May 10, 2017 So, downloaded your ship ("My ship is my best friend, my life, and i must master it as i must my life"), set it up with fighters, pilots, mining lasers and crew, and nothing unusal happened... so i got a captian, ejected into drone and tried the mining command... as expected, the ship headed towards the next roid, launching all fighters in the process, and stopped when entering again... ok so far... Then i tried to stop it renotely, as you pointed out the Idle-command didnt work (made the ship spin around at amazing speed!?), but Passive-Command made it stop mining and returned the fighters... good... Now comes the tricky thing: When i gave the ship the mining command, and THEN fired the captain, i couldnt stop it since when i gave the passive command, it just said "No captain on the ship"! And it kept mining/launching... any chance THIS is what happened to you? Link to comment Share on other sites More sharing options...
SpaceCowboy Posted May 11, 2017 Author Share Posted May 11, 2017 Exactly. Thanks for your analysis. So the Ship comes to life if you leave into your drone and executes the last order even theres no captain on board. As you wrote, the command without a captain results in the no-captain-message. I remember, i gave the mining command at first when i had no captain. Then i acquired a captain but didn't revoke the command. Later i fired him because i thought he went crazy but the ship still had it's strange behaviour... This seems to be a minor bug to me but its managable, At first i thought the ship would leave me alone in the void :D Link to comment Share on other sites More sharing options...
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