Why only stations? If two ships with properly-placed docking ports want to meet up in space and trade, they ought to be able to.
If this were to happen, I'd think that cargo haulers would refuse, "Sorry, my cargo is being delivered under contract", but two players could use the station mechanic to trade items instead of using mail (which is a convenient but silly mechanic). You'd need a way to mark cargo, turrets, and upgrades for sale so that stuff you want to keep isn't made available for purchase, but the price could be calculated by the game as it would for any station.
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Spacefaring_Guy
Why only stations? If two ships with properly-placed docking ports want to meet up in space and trade, they ought to be able to.
If this were to happen, I'd think that cargo haulers would refuse, "Sorry, my cargo is being delivered under contract", but two players could use the station mechanic to trade items instead of using mail (which is a convenient but silly mechanic). You'd need a way to mark cargo, turrets, and upgrades for sale so that stuff you want to keep isn't made available for purchase, but the price could be calculated by the game as it would for any station.
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