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Moded servers and basic clients working togeather?


Crazey Wayne
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I was asking because of some mods I liked as in;

 

[Mod] Captined ship salvage command

[Mod][beta] MineCorp

[Mod] Casino "Gambling

[MOD] Regenerative Asteroid Fields

[Mod] Highlight other players in sector

[Mod] Compass-like Gate Pixel Icons

 

I one did not see if they said everyone had to have it or two did not understand the instructions.

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I was asking because of some mods I liked as in;

 

[Mod] Captined ship salvage command

[Mod][beta] MineCorp

[Mod] Casino "Gambling

[MOD] Regenerative Asteroid Fields

[Mod] Highlight other players in sector

[Mod] Compass-like Gate Pixel Icons

 

I one did not see if they said everyone had to have it or two did not understand the instructions.

 

That's because most mod coders make no such distinction, and just have you install it on both the client and server.

 

For Single Player games, that's exactly what it does as well, with the difference that the server install and the client install actually *is* the exact same install.

 

As I said, everything that makes changes to the UI needs a client component. And most mods don't bother making two different files for client and server.

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