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[Ext]Ship converter


Korenos
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Hello everyone,  :D

 

I present my ship converter in C #.

 

How it works :

 

Create or download a 3D object (.obj), navigate to a site that allows you to change a 3D object to a cube.

 

Retrieve cubic positions in .xml format from the site and use the program to convert this file so that it is recognized by Avorion.

 

Open the .xml file in note or notepad++ block and not in web.

 

Sorry for my not very good English and have fun  :P

 

Fonda08.png

 

Update your .NET Framework in 4.5.2 : https://www.microsoft.com/en-us/download/details.aspx?id=42643

 

Site of 3D objects : http://www.yeggi.com/q/eve+online/3/

 

Programm : https://www.dropbox.com/s/mpjrvi0gpp8syam/CovertAvorion.exe?dl=0

 

PS. Additions such as the ability to change the material of a ship will be made, send me a message if there are any bugs.  :-\

 

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does it generate a log?

 

if so where is it.

 

I tried to run a /L*V

 

but it doesnt install or even complete the run process before it errors.

 

ALSO are you using Cheat Engine to do part of it???

 

For some reason Its creating some awful suspicious .tmp files

 

 

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Well it works for me, but when i want to apply the plan in build mode my ship just blows up.

 

Edit: I tested the website and let it make a 3x3x2 cube and put that through the converter still same happens ship blows up. So i think it is not the website.

 

Edit2: Well I found the issue when it gets out of the converter lower/upper xyz values might have a 0,5 1,5 2,5 etc. value. If you change this to a round number it works for me.

 

Edit3: It worked

 

cZGcESS.jpgG

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Is this seriously working?

 

Yes this is working....

 

[*]Download Convert Avorion

[*]Download a 3D Object file like This One

[*]Once you have your 3D Object download go Here

[*]Upload your OBJ or STL file and save it as XML

[*]Open the Avorion Converter as Administrator

[*]Click Open and Select the newly saved XML file and click Convert

[*]Put the Converted XML file into your %appdata%/Avorion/ships/  folder and loginto a server or single player game

[*]Found a new Ship, go into your saved ships and Find the newly added Ship

 

There will most likely be some editing to the ship that needs done to make it all good.

 

 

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Yeah it works just like Espcevan said. I only had to do 1 extra step to make it work and that is to replace all ,5 with nothing. Maybe i did something wrong or something else is doing something weird.

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The program will not run. It just errors... everything else I get. I understand it. All the steps. No problem.

 

The program just throws an exception every time and generates no log. Can anyone here with more than 2 posts confirm that this tool works?

 

Pretty much 100% confirm that this tool is bullshit but I would love it if anyone else could please check

 

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  • 2 weeks later...

Hello,

 

Yes, the converter is working properly, it's not a virus or anything else.

 

The known problems are:

 

Required to run in administrator mode.

Checked this vertion .NET Framework.

Problem on Windows versions earlier than 10.

 

I recall that I did this program quickly to be able to implements ships created via blender for personal use and I thought you would like it.

 

Sorry for my bad English.

 

Thank you.

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Why does it need to run as administrator?

 

:'(

Hello,

 

Yes, the converter is working properly, it's not a virus or anything else.

 

The known problems are:

 

Required to run in administrator mode.

Checked this vertion .NET Framework.

Problem on Windows versions earlier than 10.

 

I recall that I did this program quickly to be able to implements ships created via blender for personal use and I thought you would like it.

 

Sorry for my bad English.

 

Thank you.

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