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Custom Turrets


StormWing0

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I figured this would be kind funny to come up with.  Since the turrets are a tad semi-random right now being able to slap turret block parts here and there to make even more dangerous or specialized turrets.  Just an idea but it'd be interesting. :)

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There was a 2D space game (forgot name) which did that. There were several gun parts that influenced the gun in different ways like:

Gunmount | D ( xx rounds per minute(rpm)/ x dmg / range x /speed x m/s / x energy per shot (eps) )

Barrel | ] ( dmg +x / eps + x% )

Barrel | = ( Range +x / eps  +x )

Barrel | H ( rpm +x / eps  + x% )

Barrel | > ( speed + x% /eps  + x )

 

this ended up in huge rail cannons  D]]]]]]]]]]================>>>>>

or devastating turrets DHHHHHHHH]]]==>>>

which drained ridiculous amounts of energy but annihilated most enemies in a few seconds.

To protect the cannon, most players built their spaceship around it.

And because of the absolute and percentual energy increase, the order of the barrel parts was important for the energy consumption and you had to do some math :)

 

actually, it was pretty fun.

 

--- Edit

if there will be a research and gun factory later, you could design your gun similar to that in the research station -> let the factory build it from your blueprint -> mount it to your ship.

this way the gun stays a single object (same like guns now), but is completely modular and everyone can design their own favorite type.

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There was a 2D space game (forgot name) which did that. There were several gun parts that influenced the gun in different ways like:

Gunmount | D ( xx rounds per minute(rpm)/ x dmg / range x /speed x m/s / x energy per shot (eps) )

Barrel | ] ( dmg +x / eps + x% )

Barrel | = ( Range +x / eps  +x )

Barrel | H ( rpm +x / eps  + x% )

Barrel | > ( speed + x% /eps  + x )

 

this ended up in huge rail cannons  D]]]]]]]]]]================>>>>>

or devastating turrets DHHHHHHHH]]]==>>>

which drained ridiculous amounts of energy but annihilated most enemies in a few seconds.

To protect the cannon, most players built their spaceship around it.

And because of the absolute and percentual energy increase, the order of the barrel parts was important for the energy consumption and you had to do some math :)

 

actually, it was pretty fun.

 

--- Edit

if there will be a research and gun factory later, you could design your gun similar to that in the research station -> let the factory build it from your blueprint -> mount it to your ship.

this way the gun stays a single object (same like guns now), but is completely modular and everyone can design their own favorite type.

 

I think you are talking about "Reassembly," there is a faction of ships that can do just that with their parts. I think they were called the "Tinkrell..."

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