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bigger ships get less shielding for the same volume of shield generator


Avitus12

Suggestion

I suggest A feature that makes more mass harder to cove with shields.

At the moment shielding is a constant for a very small ship to a very large ship, when the large ship might have 1000% more surface aria for the same amount of shielding to cover.  Another way of putting this is a shield block that gives you 10k shields on your small ship would give you 1k on a ship ten times the size.

 

Thoughts?

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I'll give this some more thought but idea makes sense to me.  Right now a fleet of small ships has the advantage in terms of raw firepower.  However, they may not hold on to this advantage if a weapon block is added to the game.  Which I've been hearing about.

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