Vwhdfd Posted May 25, 2013 Share Posted May 25, 2013 Just continuing the conversation about a potential crew system. Link to comment Share on other sites More sharing options...
0 Boxelware Team koonschi Posted May 25, 2013 Boxelware Team Share Posted May 25, 2013 So, basically what I have in mind so far: Ships can have population The max population size somehow depends on the size of the ship New block crew quarters, that increases the size of the possible population a lot more than a normal block You can hire people to live on your ship You can train these people to be part of a specific crew The bigger a crew, the stronger it is, the more bonus you get from having that crew You can transfer crews from ship to ship Specialized crews for different purposes Different purposes for different crews: Combat crew, for entering other ships or defending your ship Repair crew, repair damaged (but not destroyed) blocks Turret crew, the more crew members, the more turrets can be attached to a ship Shield crew, fortifies shield generators Engine crew, foritifies engines etc. Any more suggestions, any other thoughts? Link to comment Share on other sites More sharing options...
0 Vwhdfd Posted May 25, 2013 Author Share Posted May 25, 2013 How will you set up the transfer system? What I have in mind is some kind of hangar thing. Link to comment Share on other sites More sharing options...
0 Boxelware Team koonschi Posted May 25, 2013 Boxelware Team Share Posted May 25, 2013 I'm not sure what you mean, I'd keep things simple there. Fly near a ship you want to transfer with, then in the interaction menu of this ship you can choose to transfer crews between these two ships. Link to comment Share on other sites More sharing options...
0 Vwhdfd Posted May 25, 2013 Author Share Posted May 25, 2013 Yeah, it's better. Link to comment Share on other sites More sharing options...
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Vwhdfd
Just continuing the conversation about a potential crew system.
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