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Make Turret Factories BUY turrets components


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I think this suggestion can be redone/improved in a following way, if this is possible:

 

A: Turret factories buy turret components and stockpile them. They pay usual market price (depending on if stock is full, like Equipment Docks would do, for example).

 

B: When you order a turret from a turret factory, it uses its stock of turret components to produce them. However, it charges you more (in credits) than it does now.

 

C: Cost of producing a certain turret does not depend just on quality of it, but also on number of components, in a way like this:

 

Price = Traitscoeff*(C0*Typecoeff*Qcoeff + C1*N1*Comp1price + C2*N2*Comp2price + C3*N3*Comp3price ...... )

 

where

 

C0, C1, C2 - constant coefficients, C1,C2,C3, ... >1

Typecoeff - dependency on turret type

Qcoeff - dependent on turret quality

N1,N2,N3 ... - number of corresponding components used in a process

Comp(1/2/3)price - average price of corresponding component

Traitscoeff - dependent on turret traits, like "+X% damage".

 

 

TL,DR: you can sell components to turret factory now, and use them later on. Turret factory charges you for using its components.

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I think the (not player owned) turret factory should charge a BIG extra for using its components, that way it still should be balanced and searching for components we will be still a thing.

 

I might add then:

 

C1,C2,C3 >> 1

 

Otherwise it would be too easy =)

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