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(Broken) My problem with Independent Targeting...


GrimJahk

Suggestion

Actually I have a few... but lets start with the obvious one.

 

I'M PAYING WAGES TO THESE PEOPLE!!! (some are even Professionals????)

 

Turrets are not prioritizing targets based on range. If a turret locks on a target, and that turret has a range of 1KM. It should disengage the moment that target is out of range and look for a new target.

 

Turrets that have a locked target that is out of ARC (hull is in the way) should disengage and look for a new target.

 

Situational targeting? Not a clue in the world how that works or what it's even in the game... can someone clue me in?

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especially bad with mining/salvaging turrets, which will never give up trying to shoot something 500+ meters further away than they can reach.

 

also the 'situational targetting' is supposed to be player controlled if the target is in arc, and auto targeting with no arc. useful with keyboard nav mode, until it bugs out and stops firing at all.

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