Devious Posted February 20, 2017 Share Posted February 20, 2017 This error has been popping up a lot in my logs, what is causing this? The server is hosted on a machine with excellent performance, currently dedicated to running one Avorion server with 10-20 players on avarage. I have set worker and generator threads to 4 to no effect. Any explanation on these settings? Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 21, 2017 Boxelware Team Share Posted February 21, 2017 This happens when the simulation can't keep up in time. Usually when a spike in calculations occurs, like during battles or when ships collide. Not much you can do about this. Number of worker threads is the number of threads that simultaneously update sectors and simulate the universe. Number of generator threads is the number of threads that simultaneously generate sectors when players explore. Link to comment Share on other sites More sharing options...
Devious Posted February 21, 2017 Author Share Posted February 21, 2017 Thank you for clarifying, Do these threads run in parralel or is it preferred to split them over the available ones? Link to comment Share on other sites More sharing options...
Andy-Blackknight Posted March 7, 2017 Share Posted March 7, 2017 auf was ist empfehlendswert threads und worker threads zustellen? sorry mein englisch ist nicht gut deswegen schreibe ich auf deutsch Einstellungen: [Game] Seed=Oz3PLibWMw Difficulity=2 InfiniteResources=false CollisionDamage=1 BigWreckageDespawnTime=500 SmallWreckageDespawnTime=900 LootDiminishingFactor=0.00499999989 ResourceDropChance=0.400000006 TurretDropChanceFromTurret=0.0250000004 TurretDropChanceFromCraft=0.25 TurretDropChanceFromBlock=0.00499999989 SystemDropChanceFromCraft=0.200000003 SystemDropChanceFromBlock=0.00499999989 ColorDropChanceFromCraft=0.0500000007 ColorDropChanceFromBlock=0.00249999994 sameStartSector=false startUpScript=data/scripts/server/server.lua startSectorScript=startsector [system] saveInterval=600 sectorUpdateTimeLimit=1 emptySectorUpdateInterval=1 workerThreads=3 generatorThreads=2 weakUpdate=true immediateWriteout=false [Networking] port=27000 broadcastInterval=1 isPublic=true isListed=true isAuthenticated=true useSteam=true [Administration] maxPlayers=50 name=[DE]_Lost-Survivors_2_(Beta) description=Willkommen beim Gaming-Network Besucht uns um Teamspeak 46.4.63.209 password= accessListMode=Blacklist RootSever: Intel® Core™ i7-4770 Quad-Core Haswell inkl. Hyper-Threading-Technologie Arbeitsspeicher32 GB DDR3 RAMFestplatten2 x 240 GB SATA 6 Gb/s SSD (Software-RAID 1) Traffic 30 TB Link to comment Share on other sites More sharing options...
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