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About turrets


Vwhdfd

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I have a problem: I just got a titanium ship and there are no titanium turrets and mining lasers available. Have they been implemented yet? if they are, is there a way to get them? Because When I select titanium as a construction material, the building blocks turn to titanium but not the turrets.

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  • Boxelware Team

Why don't you just implement them on some stations?

 

Simple reason: Haven't had time for it yet ;)

But I'm planning to create some kind of weaponry dealer stations of course. Resource stations as well, by the way.

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  • Boxelware Team

Yup and it's all stuff that needs to be implemented.

And it's usually more complicated than it seems.

Hiring crews for the turrets only seems weird, so I'd have to introduce more crews for other things, too. What for then?

I want a turret limit, because I want some kind of fire power limit, which should be, then, somehow connected to the size of the ship. So would I need a crew limit?

These are just the basic questions.

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  • Boxelware Team

Seems like a good idea.

When I think about it, I like the idea of having crews.

It has great potential, you could hire different crews to increase different stats of the ship, or do some special things (like a repair crew, or a shield crew, that would increase shield strength).

Even introduce a new block: Crew quarters.

 

The more I think about it, the more I like it!

Maybe we can move this conversation to the suggestions subforum?

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