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SP game crashed, now doesn't run anymore


h0yer
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I have a rather odd issue:

 

After a quite some time playing SP, I hit the B key for building on my vessel, but the game surpizingly crashed, afterwards, I couldn't load that particular galaxy anymore.

Was running the beta and had the captined salvage mod running.

A little more than 2k items in the inventory.

 

Some log snippets:

 

Client

 

Sat Feb 18 10:04:08 2017| Client started: "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"

Sat Feb 18 10:04:08 2017| Enabled Traces:

Sat Feb 18 10:04:08 2017| Client Beta 0.10.4 r7565, running on Windows 8.1+.

Sat Feb 18 10:04:08 2017| CPU: AuthenticAMD 8 Cores

Sat Feb 18 10:04:08 2017| Init Steamworks...Init Steamworks... ok

Sat Feb 18 10:04:08 2017| Init Steamworks ok

Sat Feb 18 10:04:08 2017| Init SDL2... ok

Sat Feb 18 10:04:08 2017| Getting display mode... ok

Sat Feb 18 10:04:08 2017| Current display mode: 2560 x 1440

Sat Feb 18 10:04:08 2017| Creating settings... loading... setting language... ok

Sat Feb 18 10:04:08 2017| Creating client window...Detected 2 displays

Sat Feb 18 10:04:08 2017| Display 0: x: 0, y: 0, w: 2560, h: 1440

Sat Feb 18 10:04:08 2017| Display 1: x: 3840, y: 1097, w: 1680, h: 1050

Sat Feb 18 10:04:08 2017| Using display 0

Sat Feb 18 10:04:08 2017| Creating window, x: 0, y: 0, w: 2560, h: 1440... ok

Sat Feb 18 10:04:09 2017| Creating GL context... ok

Sat Feb 18 10:04:09 2017| Setting window mode WindowedSeamless... ok

Sat Feb 18 10:04:09 2017| Creating client window ok

Sat Feb 18 10:04:09 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:

Sat Feb 18 10:04:09 2017| Version: 4.5

Sat Feb 18 10:04:09 2017| VersionString: 4.5.0 NVIDIA 376.53

Sat Feb 18 10:04:09 2017| Vendor: NVIDIA Corporation

Sat Feb 18 10:04:09 2017| Renderer: GeForce GTX 960/PCIe/SSE2

Sat Feb 18 10:04:09 2017| GLSL Version: 4.50 NVIDIA

Sat Feb 18 10:04:09 2017| Init GLEW... ok

Sat Feb 18 10:04:09 2017| Init Debug Message Callback... ok

Sat Feb 18 10:04:09 2017| Set VSync... ok

Sat Feb 18 10:04:09 2017| Secure BackBuffer... ok

Sat Feb 18 10:04:09 2017| Init Canvas...Create canvas of size 2560 x 1440... ok

Sat Feb 18 10:04:09 2017| Init Canvas ok

Sat Feb 18 10:04:09 2017| Init Refraction Texture... ok

Sat Feb 18 10:04:09 2017| Init Post Processing... ok

Sat Feb 18 10:04:09 2017| Init Debug Renderers... ok

Sat Feb 18 10:04:09 2017| Rendering initialized

Sat Feb 18 10:04:09 2017| Init rendering ok

Sat Feb 18 10:04:09 2017| Check problematic drivers... ok

Sat Feb 18 10:04:09 2017| Init shader level... ok

Sat Feb 18 10:04:09 2017| Init loading screen... ok

Sat Feb 18 10:04:09 2017| Draw first loading screen... draw... ok

Sat Feb 18 10:04:09 2017| Init SFX... ok

Sat Feb 18 10:04:09 2017| Init Input... ok

Sat Feb 18 10:04:09 2017| Init GameInput... ok

Sat Feb 18 10:04:09 2017| Init Main Menu... ok

Sat Feb 18 10:04:10 2017| Init Music... ok

Sat Feb 18 10:04:10 2017| Apply loaded settings... ok

Sat Feb 18 10:04:10 2017| Client initialized

Sat Feb 18 10:04:10 2017| Received stats and achievements from Steam

Sat Feb 18 10:04:25 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name Illoomorpheme - Kopie --server-name h0yer's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561197979885582 --use-steam-networking 1 --threads 7 '

Sat Feb 18 10:04:25 2017| Connecting to 127.0.0.1:27000, query port: 27003

Sat Feb 18 10:04:26 2017| Waiting for Online polling threads

Sat Feb 18 10:04:26 2017| Online polling threads finished

Sat Feb 18 10:04:26 2017| Waiting for LAN polling threads

Sat Feb 18 10:04:26 2017| LAN polling threads finished

Sat Feb 18 10:04:26 2017| Client UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0

Sat Feb 18 10:04:27 2017| remote address: ip, init: steam

Sat Feb 18 10:04:27 2017| Connecting to server at 127.0.0.1:27000

Sat Feb 18 10:04:27 2017| Client UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0

Sat Feb 18 10:04:27 2017| Initiating connection with server ID 90106958781061128

Sat Feb 18 10:04:31 2017| Authentication successful!

Sat Feb 18 10:09:43 2017| <Server> Player h0yer joined the galaxy

Sat Feb 18 10:09:47 2017| <Server> A group of alien ships warped in!

Sat Feb 18 10:09:47 2017| Error: EXCEPTION_ACCESS_VIOLATION

Sat Feb 18 10:09:47 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000007c3ff8 2>&1

Sat Feb 18 10:09:47 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:47 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:47 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000005f0390 2>&1

Sat Feb 18 10:09:47 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:47 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:47 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 0000000000838540 2>&1

Sat Feb 18 10:09:47 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:47 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:47 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 000000000083781a 2>&1

Sat Feb 18 10:09:47 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:47 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:47 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000008385ed 2>&1

Sat Feb 18 10:09:47 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:47 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:47 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000004a9e2a 2>&1

Sat Feb 18 10:09:47 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:47 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:47 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000004ad372 2>&1

Sat Feb 18 10:09:47 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:47 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:47 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 0000000000407aef 2>&1

Sat Feb 18 10:09:48 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:48 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:48 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000004088e1 2>&1

Sat Feb 18 10:09:48 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:48 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:48 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000004035e4 2>&1

Sat Feb 18 10:09:48 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:48 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:48 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 000000000103012f 2>&1

Sat Feb 18 10:09:48 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:48 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:48 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000004013e8 2>&1

Sat Feb 18 10:09:48 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:48 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:48 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00000000004014eb 2>&1

Sat Feb 18 10:09:48 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:48 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:48 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00007ffc355d8364 2>&1

Sat Feb 18 10:09:48 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:48 2017| konnte nicht gefunden werden.

Sat Feb 18 10:09:48 2017| addr2line -i -e "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" 00007ffc375070d1 2>&1

Sat Feb 18 10:09:48 2017| Der Befehl "addr2line" ist entweder falsch geschrieben oder

Sat Feb 18 10:09:48 2017|

 

 

Server

 

Sat Feb 18 10:04:25 2017| Enabled Traces:

Sat Feb 18 10:04:25 2017| Avorion server 0x400e7b0 running on Windows 8.1+ starting up in "C:\Users\mymai\AppData\Roaming\Avorion\galaxies\Illoomorpheme - Kopie"

Sat Feb 18 10:04:25 2017| CPU: AuthenticAMD 8 Cores

Sat Feb 18 10:04:25 2017| name: h0yer's Server

Sat Feb 18 10:04:25 2017| seed: Illoomorpheme

Sat Feb 18 10:04:25 2017| port: 27000

Sat Feb 18 10:04:25 2017| max online players: 10

Sat Feb 18 10:04:25 2017| save interval: 600

Sat Feb 18 10:04:25 2017| broadcast interval: 5

Sat Feb 18 10:04:25 2017| max loaded sector time: 300

Sat Feb 18 10:04:25 2017| weak update: yes

Sat Feb 18 10:04:25 2017| worker threads: 7

Sat Feb 18 10:04:25 2017| generator threads: 2

Sat Feb 18 10:04:25 2017| difficulty: Beginner

Sat Feb 18 10:04:25 2017| infiniteResources: no

Sat Feb 18 10:04:25 2017| collision: 1

Sat Feb 18 10:04:25 2017| access list: Blacklist

Sat Feb 18 10:04:25 2017| public: no

Sat Feb 18 10:04:25 2017| authentication: no

Sat Feb 18 10:04:25 2017| listed: no

Sat Feb 18 10:04:25 2017| steam networking: yes

Sat Feb 18 10:04:25 2017| server will exit once all admins logged out.

Sat Feb 18 10:04:25 2017| administrators: 'admin'

Sat Feb 18 10:04:25 2017| Initializing sector database...

Sat Feb 18 10:04:25 2017| Initializing faction database...

Sat Feb 18 10:04:25 2017| Starting up 7 worker threads...

Sat Feb 18 10:04:25 2017| Loading jumping entities...

Sat Feb 18 10:04:25 2017| Loaded 9 jumping entities.

Sat Feb 18 10:04:25 2017| Galaxy initialized.

Sat Feb 18 10:04:25 2017| Listed server version: 0.10.4.7565

Sat Feb 18 10:04:25 2017| Game Port: 27000

Sat Feb 18 10:04:25 2017| Steam Port: 27021

Sat Feb 18 10:04:25 2017| Steam Query Port: 27020

Sat Feb 18 10:04:25 2017| Query Port: 27003

Sat Feb 18 10:04:25 2017|

Sat Feb 18 10:04:25 2017| Server UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0

Sat Feb 18 10:04:27 2017| Server connected to Steam successfully

Sat Feb 18 10:04:27 2017| Server is not VAC Secure!

Sat Feb 18 10:04:27 2017| Game Server Steam ID: 90106958781061128

Sat Feb 18 10:04:28 2017| OnP2PSessionRequest from 76561197979885582

Sat Feb 18 10:04:31 2017| [Authentication not Enabled] New client: 76561197979885582

Sat Feb 18 10:04:31 2017| Client accepted: 76561197979885582

Sat Feb 18 10:04:31 2017| Connection to player established

Sat Feb 18 10:04:31 2017| Connection accepted from 192.168.0.108:0

Sat Feb 18 10:04:36 2017| <Server> Player h0yer joined the galaxy

Sat Feb 18 10:04:36 2017| Player logged in: h0yer, index: 1

Sat Feb 18 10:04:37 2017| scheduled save for sector (-24:-153), 0xb8f0080, entities: 1176

Sat Feb 18 10:04:37 2017| saving sector (-24:-153)

Sat Feb 18 10:04:37 2017| player events roughly every 12.34 minutes

Sat Feb 18 10:04:37 2017| sector (-24:-153) saved to "C:\Users\mymai\AppData\Roaming\Avorion\galaxies\Illoomorpheme - Kopie\sectors\-24_-153"

Sat Feb 18 10:04:37 2017| scheduled save for sector (-24:-153), 0xb8f0080, entities: 1176

Sat Feb 18 10:04:37 2017| saving sector (-24:-153)

Sat Feb 18 10:04:37 2017| sector (-24:-153) saved to "C:\Users\mymai\AppData\Roaming\Avorion\galaxies\Illoomorpheme - Kopie\sectors\-24_-153"

Sat Feb 18 10:04:38 2017| Player h0yer moved to sector (-24:-153) server time taken for change: 637ms

Sat Feb 18 10:10:04 2017| Client 76561197979885582 lost connection

Sat Feb 18 10:10:04 2017| <Server> Player h0yer left the galaxy

Sat Feb 18 10:10:04 2017| Player logged off: h0yer, index: 1:

Sat Feb 18 10:10:04 2017| Server is shutting down.

Sat Feb 18 10:10:04 2017| Saving settings...

Sat Feb 18 10:10:04 2017| Saving script values...

Sat Feb 18 10:10:04 2017| Saving factions...

Sat Feb 18 10:10:05 2017| Saving sectors...

Sat Feb 18 10:10:05 2017| Saving jumping ships...

Sat Feb 18 10:10:05 2017| scheduled save for sector (0:0), 0xe4e490, entities: 9

Sat Feb 18 10:10:05 2017| saving sector (0:0)

Sat Feb 18 10:10:05 2017| sector (0:0) saved to "C:\Users\mymai\AppData\Roaming\Avorion\galaxies\Illoomorpheme - Kopie\jumps.dat"

Sat Feb 18 10:10:05 2017| Saving settings...

Sat Feb 18 10:10:05 2017| waiting for unfinished sector generation jobs...

Sat Feb 18 10:10:05 2017| waiting for unfinished sector save jobs...

Sat Feb 18 10:10:05 2017| scheduled save for sector (-24:-153), 0xb8f0080, entities: 1252

Sat Feb 18 10:10:05 2017| saving sector (-24:-153)

Sat Feb 18 10:10:05 2017| sector (-24:-153) saved to "C:\Users\mymai\AppData\Roaming\Avorion\galaxies\Illoomorpheme - Kopie\sectors\-24_-153"

Sat Feb 18 10:10:05 2017| shutting down networking...

Sat Feb 18 10:10:05 2017| UDP closed

Sat Feb 18 10:10:05 2017| Server UDP: Connection closed

Sat Feb 18 10:10:05 2017| cleaning up communicators...

Sat Feb 18 10:10:05 2017| waiting for unfinished sector generation jobs...

Sat Feb 18 10:10:05 2017| waiting for unfinished sector save jobs...

Sat Feb 18 10:10:05 2017| shutting down galaxy...

Sat Feb 18 10:10:05 2017| shutting down faction database...

Sat Feb 18 10:10:06 2017| shutting down sector database...

Sat Feb 18 10:10:06 2017| cleaning up timers...

Sat Feb 18 10:10:06 2017| Server shutdown successful.

 

 

Not sure what could have happened, nothing really points anywhere, the only things I could imagine are maybe the sector got borked, or the ship I'm (was) sitting in.

The other galaxies still work and I tried reinstalling, to no avail, the game still starts, I load the galaxy, takes a few minutes and poof, back to windows.

Any way to fix this?

halp :(

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Thanks for the reply!

 

I tried it by moving the two sector files into a different folder, the missing sector has been recreated, but the game still crashes after a while loading. Funky  :-\

 

Would it be of any use, if I'd upload the sector files somewhere? Or any other files?

 

Any other options?

Quite frustrating, I just reached the core and went back to lick my wounds and then this, the utter antithesis of immersion^^

 

EDIT:

I have the funny feeling it has something do do with my 'large' player file in that galaxy, which is now more than 4MB

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Thanks for the reply!

 

I tried it by moving the two sector files into a different folder, the missing sector has been recreated, but the game still crashes after a while loading. Funky  :-\

 

Would it be of any use, if I'd upload the sector files somewhere? Or any other files?

 

Any other options?

Quite frustrating, I just reached the core and went back to lick my wounds and then this, the utter antithesis of immersion^^

 

EDIT:

I have the funny feeling it has something do do with my 'large' player file in that galaxy, which is now more than 4MB

That part up there is the main reason for this to happen.

Because the same exact thing happened to me yesterday. I reached the core, fought the guardian, got exhausted after an hour battle with my relatively small ship. I parked to the next sector, logged out to take a break with the sweet victory and tons of loot. When i came back like an hour or two later, i couldnt load the galaxy. Game just kept freezing and freezing. Somehow dunno how i managed to get the galaxy loaded for the last time, i played for couple hours jumped around alot. Made it back to the closest allied faction, did some trading. Now i cant even get the game freeze anymore, it just shuts down the game completely. Any other galaxies work fine, but the one i just defeated the guardian.

 

Devs should look into this, please hear us guys. We have soooo much time invested into our galaxies.

Rescue us please :( :'( :'(

 

Ps: i did some messing around. I cross loaded player.dat files  and sectors with different galaxies. Everything works just fine, sectors load, player datas load(except the ships). But when it comes to my main galaxy the data and sectors combined, game crashes. Dunno if this helps at all.

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Aye, will do later after work.

 

The entire galaxy? It's like 10GB in size^^

Or would it suffice to only mail the player.dat stuff and the sector folders?

 

I have weird experience with mailing such huge amounts of data^^

 

 

 

 

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