Devious Posted February 18, 2017 Share Posted February 18, 2017 I can't connect to our servers through the server overview, after connecting it gives the message that the server is on version 10.2 instead of running on 10.4. (See screenshots) It is possible to connect to the main server by joining the IP directly, but it is not displayed correctly in the server overview since the name of the server should be identical to the description, which is showing correctly. I'm also having a bit of trouble connecting to the second server we have created, all the ports are configured to be +5 of the default port but I have read changing the polling port will make the server unreachable so should I keep that on the default port and won't that interfere with our main server? Here is a screenshot: Link to comment Share on other sites More sharing options...
Devious Posted February 18, 2017 Author Share Posted February 18, 2017 A player told me that he is not able to join through the serverbrowser either, and for some reason he is not able to directly join the IP. Link to comment Share on other sites More sharing options...
Devious Posted February 18, 2017 Author Share Posted February 18, 2017 After some further testing my only conclusion is that the overview is still very buggy. After refreshing a couple times our server name changes into another name, when you try to connect it will connect to that other server instead of our own. When the name is good but the other settings such as difficulty and the current version is showing I am able to connect fine, but that is a very rare occasion since 9/10 I get the message that it's still on version 10.2 which it definately is not. Link to comment Share on other sites More sharing options...
Devious Posted February 20, 2017 Author Share Posted February 20, 2017 Just found that some of the info of the server will show in the server overview when disabling the options to show empty/full/private servers, but still no luck getting into the server. I keep getting the outdated error. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 21, 2017 Boxelware Team Share Posted February 21, 2017 The server you want to join has to match the version of your own game, you can't join a server that's behind your revision. They probably enabled listing via the command line, which now leads to the servers showing up in the list. This should be fixed automatically when the patch for the default branch hits. Link to comment Share on other sites More sharing options...
Devious Posted February 21, 2017 Author Share Posted February 21, 2017 Our server is updated to the latest beta release but I can still not connect to it through the overview. The message that the server is outdated is false, I can connect fine through the IP. This also applies for others trying to connect to our server through the overview. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 21, 2017 Boxelware Team Share Posted February 21, 2017 Does the client try to connect to the correct server? You can check the ID it tries to connect to in your client log. It has to match the ID of your server, which you can find in your server log. Link to comment Share on other sites More sharing options...
Devious Posted February 21, 2017 Author Share Posted February 21, 2017 Appearently it does not, while the name and description of the server in the list are correct. It does also show the correct amount of players and others have the same issue connecting to the server. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 21, 2017 Boxelware Team Share Posted February 21, 2017 Thanks. Link to comment Share on other sites More sharing options...
Devious Posted February 24, 2017 Author Share Posted February 24, 2017 After today's patch, we are able to connect to our server through the overview but a new bug appeared. The player count always shows 0, while before this patch it would show the player count. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 25, 2017 Boxelware Team Share Posted February 25, 2017 That's curious because nothing changed in relation to player count, the browser window simply uses the value received by the master server. Is the max players value correct? Link to comment Share on other sites More sharing options...
Devious Posted February 25, 2017 Author Share Posted February 25, 2017 Traced the issue, authentication needs to be turned on. It would show the correct player count before without it but now appears to be required for the server overview. The normal direct connect overview shows the correct amount without authentication. Link to comment Share on other sites More sharing options...
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