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player:stopBuilding()


nand

Suggestion

Player [Client] has a function

 

function var startBuilding(Entity entity)

It would be super helpful to have a matching stopBuilding that closes the window.

This came up with modding a special player owned station that should not be able to be modified at all.

I can catch the callback when B is pressed, and detect the player state is in the build menu, but I can't force it to close, and I also can't force it to never be opened.

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