Jump to content

Welcome to the Forum!

The best place to exchange builds and ideas! Vote for the best ideas and suggestions here.

Join the Avorion Discord!

Connect with other passionate players and talk about the latest news.
Discord

DLC Avorion Into the Rift Out Now!

Now available on Steam!
Steam
  • 1

Player Orientation Relative to Gates and Tactical Map - Fix Please


Charlie_Foxtrot25
 Share

Suggestion

Greetings Boxelware and fellow Avorions!
I would like to bring a relatively minor issue to yawls attention that I'm sure most of you all don't care about but as someone that loves the idea of Jump gates and uses them a lot, I've noticed and cursed every time I've played a vanilla campaign since 2018.
The plane that the player spawns on in a system is rotated about 90 degrees (80*-110*) from where it is expected to be. I've seen this issue in every world I have created since 2018 so it's not a specific seed issue from what I can tell.

It does seem like this issue was addressed at some point recently as I remember playing a year or two ago and the gates were another 90 degrees (180* from expected) rotated from where they should have been.


I have uploaded some pictures to better illustrate the issue.
Here is the example system. It has a North, South and East gate.
20221123120923_1.jpg.425f474e110bba79eaa1b0d5ef8f412f.jpg

 

I have passed through the gate and am sitting in front of this systems East gate, I have not moved or tried to reorient myself.
Under normal circumstances I would expect to see the North gate to my right and the South gate to my left along the initial spawn's ecliptic plane (blue line) with some random elevation deviations (yellow lines) for system uniqueness. 
However, as you can see from that image, the gates are nowhere near that plane and are in fact above (North gate) and below (South gate) me with the East gate behind me. Again, I have not moved my ship from its initial spawn orientation into this system.

20221123121645_1.thumb.jpg.7125f719fbe44a14c7485a6e55f32318.jpg20221123121645_2.thumb.jpg.db5493aaae6ae0a4b4a89fd404e396b9.jpg

20221123120944_1.thumb.jpg.78a3cf602aeff7871d096136b9842925.jpg20221123120957_1.thumb.jpg.300be1b60b1ade14daa525597babc284.jpg20221123121327_1.thumb.jpg.3bab6f220fc68a2e3802558b4ca5d132.jpg

 

I have also seen that the Tactical Map is vertically inverted from what is to be expected as well. Different system but same galaxy seed.
Here I have entered the Tactical map and have not moved the camera at all. This is the default Panning view.
As you can see the West gate is shown on the left properly but now the North gate is at the bottom of the screen where a South gate would normally be, instead of the top of the screen as would be expected.
20221123154557_1.thumb.jpg.933c766f16ea911040e4c3def1e0b475.jpg

 

Thank you all for your time and votes, I can post a world file if it's truly needed upon request.
Hope to see you all out in the verse.

Edited by Charlie_Foxtrot25
  • Like 1
Link to comment
Share on other sites

0 answers to this suggestion

Recommended Posts

There have been no answers to this suggestion yet

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...