Jump to content

Welcome to the Forum!

The best place to exchange builds and ideas! Vote for the best ideas and suggestions here.

Join the Avorion Discord!

Connect with other passionate players and talk about the latest news.

DLC Avorion Into the Rift Out Now!

Now available on Steam!
  • 4

Mining ships should run or fight back when attacked



I have observed that my ships, if they are attacked on a mining or salvaging mission, just sit there and take it. Even when they have suitable weapons. This is quite disappointing.

I think the ship should

  1. Try to run to the next civilized sector. Meaning any sector that shows up green on the map. Better yet an explored sector with infrastructure. These tend to have NPC system guards.
  2. If running is not possible, fight. If your ship was not designed as a pure, helpless mining ship, it may be able to win.

Is the current behavior maybe an attempt to force the player to assign escorts?


Edited by Rabiator
  • Like 1
Link to comment
Share on other sites

1 answer to this suggestion

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...