My suggestions to this awesome game (addicted atm :o)
Map filter/search option: Given the chance of becoming a trading guru in game, like I did (eheh), it would be awesome to have a ingame tool to tell us in which sector we can find a given good/station. I have to track all manually with an excel file and sometimes gets tiresome. specially when you have visited dozens of sectors.
Building mode more informative: there is already a lot of info in the building mode, but there is one missing, info about a given (selected) block: what type, material, ect. it could help a lot. also, in the bar bellow, is it possible to change from iron to other materials? I find myself countless times placing iron blocks instead of other materials.
Issue more orders to other ships: Specially the "go to X sector" order. it is kinda hard to move a fleet of ships atm.
Collisions with asteroids/other ships could damage our ship. because I think it looks realistic and could create a new kind of combat ship, a "rammer "XD
also, If a ship goes from sector A to B once, why has it to calculate that travel everytime it does that travel?
If I recall something else, I'll say. and Grzt and ty! awesome job!
Suggestion
gn_leugim
My suggestions to this awesome game (addicted atm :o)
Map filter/search option: Given the chance of becoming a trading guru in game, like I did (eheh), it would be awesome to have a ingame tool to tell us in which sector we can find a given good/station. I have to track all manually with an excel file and sometimes gets tiresome. specially when you have visited dozens of sectors.
Building mode more informative: there is already a lot of info in the building mode, but there is one missing, info about a given (selected) block: what type, material, ect. it could help a lot. also, in the bar bellow, is it possible to change from iron to other materials? I find myself countless times placing iron blocks instead of other materials.
Issue more orders to other ships: Specially the "go to X sector" order. it is kinda hard to move a fleet of ships atm.
Collisions with asteroids/other ships could damage our ship. because I think it looks realistic and could create a new kind of combat ship, a "rammer "XD
also, If a ship goes from sector A to B once, why has it to calculate that travel everytime it does that travel?
If I recall something else, I'll say. and Grzt and ty! awesome job!
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