I just read this and it reminded me of my biggest issue around fighters... pilots... (more specifically losing them)
UAVs are the solution... have a block (like above link) than manufactures combat drones that are flown by Pilots that never leave your ship. They consume resources, cost an overhead to payroll, and your pilots gain experience over time...
You can have space (Drone Bay) dedicated to Drones of different varieties, Combat, Mining, and Salvaging, Combat requires Pilots, Mining drones require Miners, Salvage drones require either engineers or mechanics. Your Hanger determines how many drones you can have active at any one time, Your Drone Bay volume determines how many you have available (and how fast they are reproduced when lost)
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GrimJahk
I just read this and it reminded me of my biggest issue around fighters... pilots... (more specifically losing them)
UAVs are the solution... have a block (like above link) than manufactures combat drones that are flown by Pilots that never leave your ship. They consume resources, cost an overhead to payroll, and your pilots gain experience over time...
You can have space (Drone Bay) dedicated to Drones of different varieties, Combat, Mining, and Salvaging, Combat requires Pilots, Mining drones require Miners, Salvage drones require either engineers or mechanics. Your Hanger determines how many drones you can have active at any one time, Your Drone Bay volume determines how many you have available (and how fast they are reproduced when lost)
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