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Ejection seats for fighter pilots!


h0yer

Suggestion

I thought about a simple mechanic on how to prevent pilots dying all the time because of their low fighter HP.

 

Make the fighter spawn some 'cargo' on destruction, cargo that holds the pilot, eg. an ejection seat, rescue capsule, pod, whatever, so the player can collect them after the battle ended, or even during the battle to send them off with a new fighter.

 

Eh, neh, bleh?

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Fighters are a seriously underpowered money sink currently, but the devs are looking into it.

 

In my opinion, they should be survivable enough to last awhile even during large battles, and a mechanic wherein they beeline back to the carrier for repairs when they're below half health would be in order. At the end of a big battle, you might lose 5-15% of your fighters that didn't make it and a smaller fraction of your pilots whose pods were destroyed, unless you're in way over your head.

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