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Galactic Empire stuff


Domanating

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Thanks!

 

I spent sometime with it in creative mode, I love it! Well done and very detailed. Do you have any ships planned in the future? Maybe a Gladiator class or a Victory class?

 

It all depends on the blueprint sheets I can find in the Internet.

I do have some high quality images for the victory class so that one is a go.

For the gladiator I only found one image and it was made by someone that changed a lot of aspects from the original. I can make this one but a lot of guess work will be required for the details.

There were a few others that I wanted to do such as the Victory class frigate and Imperial escort carrier but I couldn't find any blueprint like images for them at all.

Acclamator assault ships is also in my plans

 

Even with  the fighter version of the Star Destroyer, the Fighters are still bugged, They can't get back into the ship. Sad

 

Hmmm.... I could still do Semaphorism's hangar placement (if you don't mind) but it will destroy the entire aesthetics of the ship bay

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I'm not sure how to do that in survival mode because its trying to force me to buy the ship.  It also for me personally defeats the purpose having tiny little star destroyers flying around.  That being said, i'm guessing there is no efficient way to get that much ore on survival ?

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Not to mention the crew you need to run that thing. I forgot to post my ships stats actually.

For a powerful ship you need powerful empire, m8.  ;)

 

First off I plan on making other smaller Galactic Empire ships, which are more affordable so then you can move on to bigger and better things in a more linear fashion.

 

Also you could check out this mod:

http://www.avorion.net/forum/index.php/topic,1607.45.html

 

It allows the possibility of finding abandoned mines. For a rather steep price you can put them up and running again and you'll constantly gain resources even when you're not in the mine's sector. You're able to have as many mines as you can afford.

 

Also hopefully mining drones that you sent out will be able to give you resources while you're in other sectors in the future so you can amass exponential amounts of materials

 

Edit:

Also @ddark16 were you able to attach weapons to the Tie fighter or are you still having issues?

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Not to mention the crew you need to run that thing. I forgot to post my ships stats actually.

For a powerful ship you need powerful empire, m8.  ;)

 

First off I plan on making other smaller Galactic Empire ships, which are more affordable so then you can move on to bigger and better things in a more linear fashion.

 

Also you could check out this mod:

http://www.avorion.net/forum/index.php/topic,1607.45.html

 

It allows the possibility of finding abandoned mines. For a rather steep price you can put them up and running again and you'll constantly gain resources even when you're not in the mine's sector. You're able to have as many mines as you can afford.

 

Also hopefully mining drones that you sent out will be able to give you resources while you're in other sectors in the future so you can amass exponential amounts of materials

 

Edit:

Also @ddark16 were you able to attach weapons to the Tie fighter or are you still having issues?

 

 

Found a way around the resource requirement, as for the tie fighter i just don't have any turrets small enough.  The smallest i have is 0.5 in size and i can't seem to attach it.  However, I am using some of your tie fighters as basic patrol craft that kind of alert my warships to enemy in the sector.

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Details on your ISD looks great! The only thing that bothers me are those square engine nozzles... If you could make them into sth like half-spheres it would look better. Nevertheless, impressive ship. Well done.

 

I plan to make some tweaks to it and that will be one of them. I'm waiting for the new thruster changes to come out to stable to see if I need to change my thruster layout. Since I'll have to gut my ship to do that AND the engine nozzles I'd rather gut the ship once rather than twice.

Thanks m8

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  • 1 month later...

Update!

 

New addition to the empire! Check OP

 

All ships have been updated with the new blocks and thruster mechanics!

Imperator class now has good looking nozzles. Fighter version can now properly launch fighters by using Semaphorism's technique

 

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Quick tip for you, I've found painting the block behind the hangers black helps the look of them, also hangers are linked so you can hide a large hanger inside some place and just have a very thin panel hanger on the outside for fighter access.

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Cheers!

 

Quick tip for you, I've found painting the block behind the hangers black helps the look of them, also hangers are linked so you can hide a large hanger inside some place and just have a very thin panel hanger on the outside for fighter access.

 

Thanks for the info, m8!

It kind of worries me that the thin hangar will look like an exploit that, just like the thruster changes would be fixed at a later date.

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  • 2 months later...
  • 2 weeks later...

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