I'm starting a thread here to collect suggestions on improving Build Mode.
Being able to Scale a template (or whatever is in the clipboard) by a specific numerical amount, like x1.5, x2, x3, x0.5, 0.25, etc.
Being able to apply decals to our ships. Any sort of decal would be wonderful. But to be especially useful, decals need to support alpha transparency. Another useful feature for decals would be support for a glow map so we can have decals that glow. (Imagine being able to apply our own 'windows' as decals to emulate the "lights on" look of crew quarters.)
A slider to adjust the "Scaling" of the appropriate block texture. Also, I'd like sliders to adjust the X and Y start positions of the texture. This would be very similar to the "Scaling" slider in the Build Ship window on Shipyards, which allows us to scale the texture of the procedurally-generated ship.
The ability to easily share individual templates, as suggested here.
The ability to name and rearrange templates, as suggested here.
Being able to upgrade the materials of our ship for a given block type. For example, it would be super handy to replace any or all Titanium Generators on our ship with Naonite, Trinium, Xanion, or Avorion Generators with the click of a button. (Often, important systems like Generators, Integrity Field Generators, and Shield Generators are deep inside of our ships and difficult or impossible to get to without tearing it apart.)
Some function to either learn the name of the color of a selected block, or the ability to copy the color by clicking to make it the selected color.
Note: The main reason why I would like sliders to adjust the X and Y start positions of a block's texture is because it seems impossible to get the windows on crew quarters to line up in an aesthetically-pleasing way. At least with small ships, those windows almost always seem unbalanced or skewed or otherwise won't fit our shape. Worse, I've had the position of these windows change on me after saving it as a template or ship file and then Applying it to something.
Suggestion
Thundercraft
I'm starting a thread here to collect suggestions on improving Build Mode.
Note: The main reason why I would like sliders to adjust the X and Y start positions of a block's texture is because it seems impossible to get the windows on crew quarters to line up in an aesthetically-pleasing way. At least with small ships, those windows almost always seem unbalanced or skewed or otherwise won't fit our shape. Worse, I've had the position of these windows change on me after saving it as a template or ship file and then Applying it to something.
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