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[MOD] [OOSP]out of sector Production


Laserzwei
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That means it is installed corectly on the server.

 

Does everyone get this message or only some?

Are you using hamachi?

 

your version (no version received)

This can only happen if

1) The message receiver has OOSP not installed

2) OOSP crashed on the client side

3) The server didn't get the answer from the client fast enough.

 

If 2) is the case please send me the crashlog

3) can be resolved if you change

derefferedTimeout = 10

in "oosproduction.lua" on the server to a higher value.

 

Also don't worry about [0.9_6c] in the message. I forgot to rename it.

 

Thank you for getting back to me, I took a look at the client logs and found the issue. The client would continuously search for pvpSecure.lua which it shouldn't need because that's a server side mod... But it would never give up searching for it and thus OOSP would never start up. I gave the client the pvpSecure.lua and now its working.

 

My client log now looks for something to do with the pvpSecure.lua and then sets it as invalid... Because it doesn't need it -_-

 

Thank you though! The fault wasn't with your mod and you at least pointed me in the right direction!

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Pvpsecure wasn't installed at all on the client side, it shouldnt need to be.

 

The Server.lua from pvpSecure is only on the server side, combined with your server.lua.

 

Added the pvpSecure.lua in the player folder to our servers modpack for the client side and everything is running correctly now.

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I understand what your saying and it makes sense. What doesn't make sense is what's actually happening.

 

My clients sever.lua is still vanilla, bone stock.

 

If I delete the Pvpsecure.lua from the player folder, the client gets caught up looking for it. That blocks OOSP from starting.

 

Put Pvpsecure.lua back in the player folder and everything's fine lol. 

 

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In the singleplayer version it keeps flashing and looking for something and not starting up. it says " 09_7 not installed, oosp not starting' or something like that and keeps beeping at me. It's very irritating. If it's going to fail, I wish it would just let me know it failed and stop beeping at me.

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In the singleplayer version it keeps flashing and looking for something and not starting up. it says " 09_7 not installed, oosp not starting' or something like that and keeps beeping at me. It's very irritating. If it's going to fail, I wish it would just let me know it failed and stop beeping at me.

 

Are you on a Server?

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Server Log: (edited for privacy)

 

 

 

Sat Mar 11 11:21:29 2017| [OOSP][0.9_7] Tickhandler starts at: 3477195

 

Sat Mar 11 11:21:36 2017| Player brigadon moved to sector (0:-16) server time taken for change: 530ms

Sat Mar 11 11:21:56 2017| [OOSP][0.9_7] Player brigadon uses a different version of OOSP

Sat Mar 11 11:21:56 2017| [OOSP][0.9_7] Event unregisteration: 0 | 0 | 0

Sat Mar 11 11:21:56 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:22:06 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:22:16 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:22:26 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:22:36 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:22:46 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:22:56 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:23:06 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:23:16 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:23:26 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:23:36 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:23:46 2017| [OOSP][0.9_7] Remembered brigadon that he is using the wrong version: No Version received

Sat Mar 11 11:23:50 2017| <Server> Player brigadon left the galaxy

Sat Mar 11 11:23:50 2017| Player logged off: brigadon, index: 1:

Sat Mar 11 11:23:50 2017| [OOSP][0.9_7] Tickhandler stops at: 3479933

 

 

 

client log:

 

 

 

 

Sat Mar 11 11:21:23 2017| Client started: "C:\steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"

Sat Mar 11 11:21:23 2017| Enabled Traces:

Sat Mar 11 11:21:23 2017| Client Beta 0.10.5 r7633, running on Windows 8.1+.

Sat Mar 11 11:21:23 2017| CPU: GenuineIntel 8 Cores

Sat Mar 11 11:21:23 2017| Init Steamworks...Init Steamworks... ok

Sat Mar 11 11:21:23 2017| Init Steamworks ok

Sat Mar 11 11:21:23 2017| Init SDL2... ok

Sat Mar 11 11:21:23 2017| Getting display mode... ok

Sat Mar 11 11:21:23 2017| Current display mode: 1600 x 900

Sat Mar 11 11:21:23 2017| Creating settings... loading... setting language... ok

Sat Mar 11 11:21:23 2017| Creating client window...Detected 1 displays

Sat Mar 11 11:21:23 2017| Display 0: x: 0, y: 0, w: 1600, h: 900

Sat Mar 11 11:21:23 2017| Using display 0

Sat Mar 11 11:21:23 2017| Creating window, x: 0, y: 0, w: 1600, h: 900... ok

Sat Mar 11 11:21:23 2017| Creating GL context... ok

Sat Mar 11 11:21:23 2017| Setting window mode WindowedSeamless... ok

Sat Mar 11 11:21:23 2017| Creating client window ok

Sat Mar 11 11:21:23 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:

Sat Mar 11 11:21:23 2017| Version: 4.5

Sat Mar 11 11:21:23 2017| VersionString: 4.5.0 NVIDIA 364.72

Sat Mar 11 11:21:23 2017| Vendor: NVIDIA Corporation

Sat Mar 11 11:21:23 2017| Renderer: GeForce GTX 960/PCIe/SSE2

Sat Mar 11 11:21:23 2017| GLSL Version: 4.50 NVIDIA

Sat Mar 11 11:21:23 2017| Init GLEW... ok

Sat Mar 11 11:21:23 2017| Init Debug Message Callback... ok

Sat Mar 11 11:21:23 2017| Set VSync... ok

Sat Mar 11 11:21:23 2017| Secure BackBuffer... ok

Sat Mar 11 11:21:23 2017| Init Canvas...Create canvas of size 1600 x 900... ok

Sat Mar 11 11:21:23 2017| Init Canvas ok

Sat Mar 11 11:21:23 2017| Init Refraction Texture... ok

Sat Mar 11 11:21:23 2017| Init Post Processing... ok

Sat Mar 11 11:21:23 2017| Init Debug Renderers... ok

Sat Mar 11 11:21:23 2017| Rendering initialized

Sat Mar 11 11:21:23 2017| Init rendering ok

Sat Mar 11 11:21:23 2017| Check problematic drivers... ok

Sat Mar 11 11:21:23 2017| Init shader level... ok

Sat Mar 11 11:21:23 2017| Init loading screen... ok

Sat Mar 11 11:21:23 2017| Draw first loading screen... draw... ok

Sat Mar 11 11:21:24 2017| Init SFX... ok

Sat Mar 11 11:21:24 2017| Init Input... ok

Sat Mar 11 11:21:24 2017| Init GameInput... ok

Sat Mar 11 11:21:24 2017| Init Main Menu... ok

Sat Mar 11 11:21:24 2017| Init Music... ok

Sat Mar 11 11:21:24 2017| Apply loaded settings... ok

Sat Mar 11 11:21:24 2017| Client initialized

Sat Mar 11 11:21:24 2017| Received stats and achievements from Steam

Sat Mar 11 11:21:29 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name defaultgalaxy --server-name brigadon's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561198052326297 --use-steam-networking 1 --threads 7 '

Sat Mar 11 11:21:29 2017| Connecting to 127.0.0.1:27000, query port: 27003

Sat Mar 11 11:21:30 2017| Waiting for Online polling threads

Sat Mar 11 11:21:30 2017| Online polling threads finished

Sat Mar 11 11:21:30 2017| Waiting for LAN polling threads

Sat Mar 11 11:21:30 2017| LAN polling threads finished

Sat Mar 11 11:21:30 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Sat Mar 11 11:21:31 2017| remote address: ip, init: steam

Sat Mar 11 11:21:31 2017| Connecting to server at 127.0.0.1:27000

Sat Mar 11 11:21:31 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Sat Mar 11 11:21:31 2017| Initiating connection with server ID 90107378685843464

Sat Mar 11 11:21:32 2017| Authentication successful!

Sat Mar 11 11:21:57 2017| <Server> Player brigadon joined the galaxy

Sat Mar 11 11:21:57 2017| <Object Detector> Valuable objects detected.

Sat Mar 11 11:21:57 2017| <Sever> Waiting to receive version. Try not to Jump. This takes about 10 seconds!

Sat Mar 11 11:21:59 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:21:59 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:22:06 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:22:16 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:22:26 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:22:36 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:22:46 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:22:56 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:23:06 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:23:16 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:23:26 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:23:29 2017| [mOS][0.9_6c] UI start

Sat Mar 11 11:23:36 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:23:46 2017| <Server> Update your version (No Version received) to [0.9_7] . OOSP is deactivated for you!

Sat Mar 11 11:23:50 2017| UDP closed

Sat Mar 11 11:23:50 2017| Client UDP: Connection closed

Sat Mar 11 11:23:50 2017| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

Sat Mar 11 11:23:51 2017| UDP closed

Sat Mar 11 11:23:51 2017| Client UDP: Connection closed

Sat Mar 11 11:23:51 2017| Server shutdown successful.

Sat Mar 11 11:23:51 2017| UDP closed

Sat Mar 11 11:23:51 2017| Client UDP: Connection closed

Sat Mar 11 11:23:53 2017| Exiting client.

Sat Mar 11 11:23:53 2017| Exited client main loop.

Sat Mar 11 11:23:53 2017| Waiting for Online polling threads

Sat Mar 11 11:23:53 2017| Online polling threads finished

Sat Mar 11 11:23:53 2017| Waiting for LAN polling threads

Sat Mar 11 11:23:53 2017| LAN polling threads finished

Sat Mar 11 11:23:53 2017| Stopping local server ...

 

 

 

Frankly, it doesn't seem to show much except that there is a file mismatch. It happened with the 9.6c version as well, before I updated, even though I was using exactly the same version last night and it did not do that.

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It tells me a lot mor than you think:

 

From the frontpage

Warning: before updating always check the version history for any incompatibilites!

 

--0.9_7 for beta .7633

[Changes]

divided moveAsteroids into its own mod

make sure you also install the standalone Version of MoveAsteroids or else you might suffer the loss of claimed asteroids:

http://www.avorion.net/forum/index.php/topic,2685.0.html

 

and from your client log:

Sat Mar 11 11:23:29 2017| [mOS][0.9_6c] UI start

 

You didn't update the move Asteroids mod. Try that.

move asteroids

If it still fails please also give me a list of all other mods you have installed, so I can reproduce any incompatibilities.

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Nope, after installing move asteroid, still not working. need the logs again?

 

I have... umm... grr.

Transferconvenient

detailed turret tooltips

Salvage command

dockbuilding

Gamblingmod

 

I was trying to avoid anything that used the same lua files.

 

 

 

 

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  • 3 weeks later...

any chance this could run at midnight on all explored sectors?

This mod runs above those pity sectors. It is controlled by math  ;D.

straight talk: It neither hurts performance nor does it need any sector to stay loaded.

It works in all sectors of the whole Galaxy.

 

Is 0.9.7c the newest version?

It's the newest version available and therefore the best to use.

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Hi. Before trying this mod I need to ask: Does this simulate only player-traders from Goods Hauler out-of-sector? It doesn't work for vanilla NPC traders?

 

Traders have nothing to do with this mod. The only thing this mod does is check the factories when you warp in, and based on the time passed since your previous warp in, determines whether factories need to have produced something in the meantime (which they won't have, since they weren't actually loaded due to game mechanics).

 

It then adjusts the values of all the trade items in the factory to reflect the status as it should be.

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This mod keeps telling me to update to 0.9.7_c I have already done that and I am still getting that message. Is there something I am missing?

 

Read the notes about the asteroid mod, and make sure you have the same versions on client and server, and read the notes about the different installs for client and server if you're running them separately.

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This mod keeps telling me to update to 0.9.7_c I have already done that and I am still getting that message. Is there something I am missing?

I have sent you a PM.

You can always PM me with possible bugs or installation issues.

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