Jump to content

Search the Community

Showing results for tags 'turret blueprint'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • News
    • General Discussion
    • Gameplay Discussion
    • Creations
    • Suggestions & Idea Voting
    • Troubleshooting
    • Multiplayer
    • User Guides
    • Mods
    • Bugs
    • Translations
  • Beta Branch
    • Beta Patch Notes
    • Feedback
    • Bugs
  • Off-Topic
    • General Off-Topic

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



About Me

Found 1 result

  1. Coming back to Avorion after having stopped for a while, I noticed an issue while I was applying some turret blueprints to turret blocks. Once a blueprint has been applied to a turret block - even if there is no turret attached - it will continue to display a hologram of the turret blueprint... and it seems there is no way to remove that attached turret blueprint or the associated turret hologram. About the only thing players can do is replace the current turret blueprint with a different turret blueprint. Even then, from henceforth, there will always be a turret blueprint and turret hologram affixed to that turret block. I asked on the official Discord and the answer I got confirms this. Except, it was explained to me that there was a janky workaround to remove the attached turret blueprint and hologram: But doing so requires DELETING the turret block and then REBUILDING it. Personally, I think relying on such a workaround is less than desirable. Wouldn't it be better to have a button in the turret blueprint screen to simply "remove", "delete" or "detach" the current blueprint from the turret block?
  • Create New...