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  1. AI factions should have their own identity just like our player-created alliances have identity. Nothing too complex, simply: faction colors, faction symbols, and perhaps character portraits for the leader just like Captain update in 2.0 (or maybe not, for more roleplay potential). Anyway, the most important part should be the color and symbols. This is important to distuingish one faction from another, particularly because of their unusual, difficult to pronounce names. Letting them have other kind of identity should make the factions memorable and distinguishable. This identity should be shown not only in Diplomacy menu, but also in Galaxy Map menu. I created a mockup based on the mod Galaxy Map QoL. There should be a toggleable button (both in Galaxy Map and Diplomacy menu) that could toggle whether player wants to show faction color based on their relationship to players (hostile, ally, etc), or basd on their unique faction identity (color). In addition to that, in Galaxy Map, areas controlled by factions will display their logo/symbol. Areas that are not connected to each other should have separate smaller symbols per areas, while large areas should have larger symbols. This should work great with other suggestions like these:
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