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  1. Here are a few ideas for Hyperspace that I'm sure Koonschi would like to implement 😛 Currently the hyperspace jump is rather boring and could use some visual and acoustical improvements. Through the ideas, I imagine that the immersion and gameplay will be improved. Here are the details of the idea: -After dialing up, I hear a clear charging of the hyperspace generators and an energy bubble charges around the ship (or something like that). So you have a visual detection of ships trying to enter hyperspace. -After launching into hyperspace, one visually and audibly exits the sector and enters the hyperspace loading screen. This is done by a positive exponential acceleration, so that you quickly escape the planets behind you, for example. -The loading screen is decorated with a hyperspace "bubble", the camera rotates around your ship and you can see it moving through hyperspace. -After loading, you can jump out of the bubble into the next sector by pressing any key, and you can see the sector approaching from a great distance. With an exponential negative acceleration. Other small ideas for hyperspace: -Upgrades for hyperspace change the visual, acoustic events when charging and in the bubble. (Colours, speed of the particles and pitch of the sound). -The hyperspace can no longer be activated if there is an obstacle in the way. This can be done by an experimental/illegal upgrade, creating a violent explosion on collision or tearing a piece of the object. Other ideas for hyperspace and personnel: -Admirals commanding a fleet of ships with captains flying together through the hyperspace bubble of the fleet admiral's commanded ship. This would be a good addition to creating an alliance, also for solo players. --Leaders of a group could also create themselves in this way. More finer ideas can be formed for this and I hope for lively discussions around hyperspace! If you like the idea make sure you upvote. Translated with www.DeepL.com/Translator (free version) Example:
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