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  1. Hi everyone, I've setup a dedicated server on Windows Server 2019 on a VMware ESXI host. First I had issues with OpenGPL 1.0 version, which was solved by not rdp-ing to the server but using the the GUI console from vmware. Now the OpenGPL viewer states I have version 3-something. Total video memory 32 MB Number of displays 1 3D Graphics Enabled 3D Memory 256 MB 3D Renderer Automatic I've also made sure the client has 4 CPU's allocated in the VM settings as required per: The server boots fine with the created myserver.bat, however after someone joins it crashes a couple of minutes later and I'm at a loss. Can someone please help? 2021-04-29 13-25-04| Creating emergency backup, waiting for database ... (0s); collecting data ... (10.531s); saving backup ... 2021-04-29 13-25-14| Server frame took over 1 second. 2021-04-29 13-25-14| 2021-04-29 13-25-23| SectorDatabase: Loading Sector (-144:-355) 2021-04-29 13-25-50| Entered exception handler 2021-04-29 13-25-50| Thread 9 Error: EXCEPTION_ACCESS_VIOLATION 2021-04-29 13-25-50| CurrentScript [8]: 2021-04-29 13-25-50| CurrentFunction [8]: 2021-04-29 13-25-50| CurrentScript [5]: 2021-04-29 13-25-50| CurrentScript [9]: 2021-04-29 13-25-50| CurrentScript [15]: 2021-04-29 13-25-50| CurrentFunction [15]: 2021-04-29 13-25-50| CurrentScript [4]: 2021-04-29 13-25-50| Thread Name [19]: Steam Networking Receive 2021-04-29 13-25-50| Total memory in use by process: 6.64GB 2021-04-29 13-25-50| CurrentFunction [9]: 2021-04-29 13-25-50| Total memory in use (whole system): 8.44GB 2021-04-29 13-25-50| Script Memory: 529.77MB 2021-04-29 13-25-50| Factions In Memory: 189 2021-04-29 13-25-50| Players In Memory: 1 2021-04-29 13-25-50| Workpacket [4]: 2021-04-29 13-25-50| CurrentFunction [1]: 2021-04-29 13-25-50| CPU: Intel(R) Xeon(R) CPU E5-2680 0 @ 2.70GHz 4 Cores 2021-04-29 13-25-50| Multiplayer: true 2021-04-29 13-25-50| Seed: m0pqRGyudj 2021-04-29 13-25-50| CurrentFunction [5]: 2021-04-29 13-25-50| Thread Name [4]: Create Sectors WorkerPool Thread 0 2021-04-29 13-25-50| Workpacket [2]: 2021-04-29 13-25-50| Thread Name [15]: Lua WorkerPool Thread 5 2021-04-29 13-25-50| Runtime: 6 minutes, 8 seconds 2021-04-29 13-25-50| Players Online: 1 2021-04-29 13-25-50| Thread Name [2]: Networking 1 WorkerPool Thread 0 2021-04-29 13-25-50| GameVersionHash: 173601587d20 2021-04-29 13-25-50| CurrentFunction [4]: 2021-04-29 13-25-50| RAM: 32GB 2021-04-29 13-25-50| Workpacket [8]: Sector[254:-100] update Boarding 2021-04-29 13-25-50| Workpacket [3]: 2021-04-29 13-25-50| Thread Name [8]: Game WorkerPool Thread 0 2021-04-29 13-25-50| CurrentScript [1]: 2021-04-29 13-25-50| Thread Name [18]: HangDetector 2021-04-29 13-25-50| Workpacket [5]: 2021-04-29 13-25-50| Thread Name [6]: Save Sectors WorkerPool Thread 0 2021-04-29 13-25-50| CurrentFunction [14]: 2021-04-29 13-25-50| Thread Name [3]: Networking 2 WorkerPool Thread 0 2021-04-29 13-25-50| Workpacket [6]: 2021-04-29 13-25-50| Sectors Loaded: 10 2021-04-29 13-25-50| Thread Name [7]: Save Factions WorkerPool Thread 0 2021-04-29 13-25-50| Thread Name [5]: Create Sectors WorkerPool Thread 1 2021-04-29 13-25-50| Workpacket [7]: 2021-04-29 13-25-50| Workpacket [9]: BackupModule::createBackup() 2021-04-29 13-25-50| Thread Name [9]: Game WorkerPool Thread 1 2021-04-29 13-25-50| CurrentScript [14]: 2021-04-29 13-25-50| GameVersion: 1.3.7 173601587d20 2021-04-29 13-25-50| Thread Name [14]: Lua WorkerPool Thread 4 2021-04-29 13-25-50| Thread Name [16]: Input Commands 2021-04-29 13-25-50| Workpacket [14]: 2021-04-29 13-25-50| Workpacket [15]: 2021-04-29 13-25-50| MaxPlayers: 10 2021-04-29 13-25-50| Thread Name [17]: UDP Connection Receive 2021-04-29 13-25-50| === STACKTRACE ===================================== 2021-04-29 13-25-50| #1: [ext] memcpy [0x7ffbc4b44b6a] 2021-04-29 13-25-50| #2: ?? [0xc0c7f8] 2021-04-29 13-25-50| #3: ?? [0xc0d452] 2021-04-29 13-25-50| #4: ?? [0xf7b83f] 2021-04-29 13-25-50| #5: ?? [0xc0df48] 2021-04-29 13-25-50| #6: ?? [0xc0e5fc] 2021-04-29 13-25-50| #7: ?? [0xc0df48] 2021-04-29 13-25-50| #8: ?? [0xc07848] 2021-04-29 13-25-50| #9: ?? [0x416fc6] 2021-04-29 13-25-50| #10: ?? [0xe186ca] 2021-04-29 13-25-50| #11: ?? [0xffaaa8] 2021-04-29 13-25-50| #12: ?? [0xc9bf9a] 2021-04-29 13-25-50| #13: ?? [0x1116fef] 2021-04-29 13-25-50| #14: ?? [0xceab84] 2021-04-29 13-25-50| #15: [ext] beginthreadex [0x7ffbc4b0b0ea] 2021-04-29 13-25-50| #16: [ext] endthreadex [0x7ffbc4b0b1bc] 2021-04-29 13-25-50| #17: [ext] BaseThreadInitThunk [0x7ffbc4027974] 2021-04-29 13-25-50| #18: [ext] RtlUserThreadStart [0x7ffbc68aa2f1] 2021-04-29 13-25-50| =================================================== 2021-04-29 13-25-50| Sending crash report ... 2021-04-29 13-25-51| Crash report sent successfully!
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