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To clarify: The following happened to me in single-player mode and without any mods active (so as to complete Steam Achievements). I've been trying to complete "Torpedo Tests" mission. However, despite following the Adventurer's instructions, it fails to progress further. I put torpedoes in my torpedo launchers, assigned them to keys, and (after aiming at and selecting the lone Wreckage in the sector), I pressed 'g' to launch. The torpedo(es) hit the Wreckage. I can clearly see it doing damage, even beyond the damage numbers. But every single time the Adventurer just says, "Ah, dang it. Here, have another one and try again!" I can think of a few reasons why my situation may have glitched the mission from factors the devs may not have considered. For one thing, I arrived in this sector with a ship that already had several (a bunch of) torpedoes in storage. For another, my ship has more than one torpedo launcher. Also, because of reasons, I brought in another ship of mine to the same sector. But this other ship has neither torpedo storage, nor torpedo launchers. To try to resolve this, I had my other ship leave said sector. But it remained bugged. I continued to launch torpedoes at the Wreckage, but the Adventurer kept saying that "Ah, dang it" like a broken record. I exhausted all of the torpedoes I arrived with until I was certain I was using the torpedoes the mission gives, but it still failed to work. I launched torpedoes at the Wreckage until there was virtually nothing left of it and it was no longer highlighted as a colored target. But it continued to give me the same "Ah, dang it. Here, have another one and try again" message. I even left the sector (with no ships remaining) and came back. But even though the dialog suggested that the mission restarted, it remained glitched as before... Any ideas? -------------------------------- System Specs: Operating System: Windows 8.1 CPU: Intel Core i5-4670K @ 3.40 GHz GPU: NVIDIA GeForce GTX 1650 Step-by-step instructions on how to reproduce the bug: This happened during the "Torpedo Tests" mission from the Adventurer. And I stated my ideas for why this may have happened above. I haven't tried to reproduce this because it would be annoying to start a new game to do so and then seek out this mission just to try to intentionally break it. LOGS: clientlog 2023-01-25 00-43-56.txt https://pastebin.com/4pMAAH3J (NOTE: I had to delete parts of this log because it was over the 500 KB size limit of Pastebin. But, mostly, I tried to leave out the obviously irrelevant parts, such as the many lines of the client re-downloading Workshop items.) serverlog 2023-01-25 04-37-38.txt https://pastebin.com/SU1nbkfc
Hello All together Comming back to Avorion 2.0 a replayed the tutorial to bring me up to speed. I encountered a bug, although I am pretty sure, I know, what I should be doing. Version: Latest version. New Galaxy. normal mode and normal difficulty, german language Bug: At some point in the tutorial, after loosing your ship and building your own new one, you have to recruit crew. Todo that, you have to dock. When flying to the dock, with or without using the tractor beams at says that you are docked and you can interact with dock (using F). The station is selected too. In the following tutorial window, which teaches you how to recruit crew, I cant recruit any amount of people, because it says, that I must be docked to the station. After multiple tries and getting real close it still does not work as it tells me. Reproduce: - Could not reproduce myself. Restarted the Galaxy and followed the tutorial and i just worked as intended - Two Things where different. The station design was different (other seed). I used less hotkeys the second time. Although this happened only once to me, please check for bugs.