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  1. One addition that could have a lot of potential in the updates to come would be the implementation of the ability of the NPC factions to acquire player ship/station designs. There are a few ways this could be implemented. The first way to implement this feature could be to simply give players the option to allow NPC factions to have access to the players saved ship or station via an interface option. Through this feature the player will have full say over which ships or stations the player will find in use of hostile or non hostile NPC factions throughout the galaxy. This will allow the player to have hipowered ships that are no in control of the NPCs or if the player wants to make this interesting maybe buffing the enemy pirates for more complex battles would be the route. The other option is to allow hostile factions to board and takeover a player ship. If an unsuspecting ship is acquired by hostile NPCs the blueprint will now be available for that faction to use. Friendly factions can aquire the player ship through trade agreements. Hostile scout shops may also be a possibility. Maybe if a scout ship fully scans your massive battleship before you can destroy it a copy of the blueprint will be uploaded to that faction for mass production. Overall any of these implementations allows a nice way to keep the game fresh for veteran players. This will also allow the galaxy to grow and show the player that his or her actions do have consequences. One players dreadnaught might first be his path to domination but once that design is stolen it may later lead to his downfall. I appreciate the time anybody takes to read this I hope the devs take it into consideration I'd really love to see this in a future update. This game is easily my favorite space exploration/ sandbox game. Keep up the great work!
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