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  1. So, im trying to setup at server for a friend and his group, but im running into this issue after installing it with steamCMD and doing main setup it wont listen on the primary game ports. and the stream ports 27003/udp, 27020/udp and some others direct ports with steam are listed and booted up, but port no 27000/tcp or udp is being listened to. To show how i see the ports active after my start sricpt is launched i run command `lsof` and it returns this. na@game-1:~$ sudo lsof -i -P -n COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME ....SSHD etc above. java 4235 na 136u IPv6 53976 0t0 TCP ipv4:25566 (LISTEN) #Minecraft server. which works. AvorionSe 10192 na 18u IPv4 78355 0t0 TCP ipv4:60497->extClientIp:27019 (ESTABLISHED) AvorionSe 10192 na 19u IPv4 78351 0t0 UDP ipv4:27020 AvorionSe 10192 na 36u IPv4 117889 0t0 UDP ipv4:27003 This is the only Ports is listening to after running this file as `./start.sh` #!/bin/bash # --ip is to set the right interface which uses that ip instead of */* any interface. ./server.sh --galaxy-name techw --admin *** --datapath *** --ip *** --public 1 --listed 1 --use-steam-networking 1 Which then gives these output in log na@game-1:/servers/avorion1$ ./start.sh Enabled Traces: Avorion server 2.3.1 4e8ec3bad8ad running on Ubuntu 22.04.2 LTS starting up in "/servers/techw/avorion1/galaxies/test" Version Hash: -8337054028857598234 CPU: AMD Ryzen 7 5800X 8-Core Processor 16 Cores RAM: 62GB Starting game server on ip IPV4.ITS.LISTED.ON, *** Server version, as listed publicly: 2.3.1.40236 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize Setting breakpad minidump AppID = 445220 Server connected to Steam successfully Server is VAC Secure! Game Server Steam ID: *** Game Port: 27000 Steam Port: 27021 Steam Query Port: 27020 Query Port: 27003 Steam Networking initialized. then runs the galaxy settings and displays it .... Server startup complete. I have No idea why it wont listen on the port or what i can to for it for them to beable to get them to join. i hope you can come with some inputs on how this can be solved bcz for me it seems weird or generally i wann rule out if its my server or avorions... Fire wall is displayed done by this. na@game-1:~$ sudo ufw status To Action From -- ------ ---- 25565:25570/udp ALLOW Anywhere # Minecraft 25565:25570/tcp ALLOW Anywhere # Minecraft 27000:27037/tcp ALLOW Anywhere # Steam Servers TCP 27000:27037/udp ALLOW Anywhere # Steam Servers UDP 25565:25570/udp (v6) ALLOW Anywhere (v6) # Minecraft 25565:25570/tcp (v6) ALLOW Anywhere (v6) # Minecraft 27000:27037/tcp (v6) ALLOW Anywhere (v6) # Steam Servers TCP 27000:27037/udp (v6) ALLOW Anywhere (v6) # Steam Servers UDP
  2. Hi there. [Description] I play on my dedicated server. This (my) server hosted on my vds. I have a one bug with game. [Bug] 1. Build mode with CTRL + Z => When I press that buttons in build mode and I try build with LBM or delete any block by "delete" button just ... nothing happen. When I do the same on local server and play on local server - all is fine. This bug "disable" some UI feedback or clicks? That means what I can't set space jump sector (idk what exactly name on eng lang), build anymore with LBM and delete blocks in build mode, also in menu like "missions", I can't accept any mission etc. [Info] Game Version: 2.0.7 d3cde408d586 (steam) OS Version: Windows 10 Server Version: 2.0.7 [Video] Check video for see what happen. If you want I can upload video on youtube. Sorry for video quality. [Tooltips] How to check when I press ctrl + z on video? avorion bug.wmv
  3. My brother and I have setup a Dedicated server on a separate PC. PC specs: i7-10700, ram 40gb, GPU RTX 3900, Wired to router/modem combo. 200mb download/20mb upload internet. Using Steamcmd to update and host server. Server at first startup is fine with no lag or latency. Sectors with large groups of wreckages cause lag and loss of fighters. During Xsotan invasion causes challenges to even control ships. Does having a hard drive instead of SSD make a difference? Server.ini changes Wreckages last much longer in sectors system and turret storage increased to 1 million
  4. We thought we knew what we were doing, and we believe we put together a wonderful bunch of (mostly compatible) mods. Combining High Efficiency Turrets & Weapon Engineering allowed me to create these wonderful Predator Canons with continuous Burst Fire and more than an 80km range. When getting into fights with lots of ships, lots of turrets and lots of weapon fire were server hangs/crashes that we believe stems from too many entities (many ships, many turrets, many weapon projectiles, many loots). Progressively, these crashes are taking place more and more rapidly, suggesting that the number of actively simulated entities isn't getting scrubbed, or, that there is such a concentration of entities in the 5 online sectors per player allowed that the server just can't cope. Short of scrapping the server, we've come up with a couple of options: Players in the Core must use "hitscan weapons" only. (Lasers, railguns, other things that don't generate projectiles that fly through space.) We're trying to figure out how we can clear the server's cache of... abandoned entites; be they small wreckages (less than 15 blocks), weapon projectiles that were fired but never reached their destination when the server last crashed. Is there a way for admins to clean up such a server? Our server never gave players any server load warnings. If we scrap the unstable server, we will not make the same mistakes - we endeavor to make entirely new mistakes!
  5. GER Phoenix PVE (Start 21.05) -deutschsprachiger PvE Server -10 Aktive Sektoren pro Spieler! -Lvl 52 Blueprints! -über 30 Mods -Neue Gegner/ NPC Fraktionen/Stationen -Einstellungen und Regeln die für ein neues Spielerlebnis sorgen -Selbst erstellte Sektoren/Bosse -Kreativer Freiraum für Spieler -Startressourcen/Avorion darf gehandelt werden Discord: https://discord.gg/KjPNQAdMrh
  6. Hi again! La Quinta Alianza is a litte spanish-speaking alliance created by 3 teammates 3 years ago. Now, we are pleased to inaugurate our little public dedicated server. Everyone can join it: IP: 62.113.247.66 IP alias: lqa.4npserver.de Password: lqa More info in the Discord server. La Quinta Alianza
  7. Ein Deutscher/Englischer Avorion Server mit Discord. Wir sind Freundlich und Spielen sehr gerne Avorion als Community mit Discord. Sind Youtube und Twitch Aktiv. Discord https://discord.gg/NmcEzNVnnD Server IP 159.69.63.218:27003 Fals die nicht geht 159.69.63.218:27000 unter Steam Adden 🙂
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