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Found 7 results

  1. For 2.0 (latest version September 23) : Top tier captain could be hired from stations or got by 'A lost friend' mission Xsotan key 2 now provides various upgrades for saving slots. https://drive.google.com/file/d/1FFzacenQwLSAm2kJ7qbhxyCMVFw1MaE-/view?usp=sharing Replace files in steam\steamapps\common\Avorion\data\scripts The file above contains modified item & building, plus tier 3 captain & uncapped reputation gain via trade. 8055 would only spawn within radius 1~25 so it's easier to find. For 1.0 https://drive.google.com/file/d/1JayL47YVbLrck-QLnOgnJjHNEfg2kDZz/view?usp=sharing DPS / efficiency / item spawn improvement for easier game progress. Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. steam\steamapps\common\Avorion\data\scripts\lib It's recommended to backup original files before using this one. notice: Playing with Steam off-line mode may lead to negative mine production. Enemy fire power and range are also increased, so shield reinforcer is necessary for surviving railgun shots/tesla.
  2. Mod to change the game font style: https://steamcommunity.com/sharedfiles/filedetails/?id=2017260784 Very simply, changes the game font to Verdana for increased readability (no more confusing i with l, etc). Client side only mod. Should work with any game version.
  3. Simple mod that makes armor use the same texture as its corresponding blank hull variant. Client side only mod. For those that don't like the looks of the camo texture. https://steamcommunity.com/sharedfiles/filedetails/?id=2008721301 Edit: The above is now a “dark” version. For a light version (same color as normal hull), see here: https://steamcommunity.com/sharedfiles/filedetails/?id=2531530651 These should work with any version.
  4. New mod on the Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1997715995 It's an attempt at rebalancing the vanilla weapons (ie, does not remove or add any weapons) so they're not so overpowered or widely ranging.
  5. Updated release of the other Not Enough Turrets mod https://steamcommunity.com/sharedfiles/filedetails/?id=2019697605
  6. It's a sandbox game, if people wish to cheat the achievement so be it. Steam cards? There are only 7 and it's not important at all.
  7. Still works on Avorion 1.3.8 and on the 2.0 Beta Branch update! For older versions of Avorion (< 1.0), check the archived first post. ---- [ ! ] Scroll to the bottom of the post for my own full music.lua file to copy-paste into yours in case you need a complete example. ---- Hey gang, Avorion's Music Coordinator builds a playlist of tracks based on "moods", and chooses tracks that are appropriate for that Sector based on how many Stations are left alive there, how many Wreckages are there, whether the Sector is neutral, hostile, or friendly to you, whether it's completely empty, etc. etc. Basically, you get played tracks that feel "appropriate" for that environment. Introduction What does this mean for all of you out there who had a vast library of music added into the game? Well, I am one of them (3 GB of music to be precise), so let me walk you through the steps of making your music show up in game again. In my case, it's time to categorise 3 GB worth of music into "moods"... ^^" [NOTE:] For all directories, move into your Avorion Steam installation directory first: YourSteamFolder/(...)/Avorion/, typically something like C:\Program Files (x86)\Steam\steamapps\common\Avorion\. All music files need to be in .OGG format, or Avorion will not play them. I've installed my own music files directly into my Avorion installation folder, i.e. in the Steam Directory (see above), not in any other place like AppData nor a /steamworkshop/ folder. I've always done it that way and never tested the others; you might be able to pull it off by installing it there. Let me know if it works! Main Menu Background / Ambient Tracks Combat Tracks Boss Tracks ---------------- Have fun modding your game, and listening to some cool tunes! ~Shrooblord P.S. Note that the file paths described above can be any subdirectory of the Steam Avorion installation path you want! This means that if you package a mod with, for example, a cool new Boss to fight, you can give it custom music that sits in its own folder separate from the data/music folder, so that you don't even have to tell your users to drag the file into the appropriate folder; just "plug 'n play" and there you go! This system means adapting, a little, but it is more flexible than the old one, and you as a modder (or user) have more control. Excellent~! P.P.S. Here's my own music.lua in its entirety, in case you want a more complete example; also included as a downloadable attachment: music.lua
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