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ignatz

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  1. Hi, I want to edit addcrew.lua, so I can add Crewmember of any kind. (Yes, this had been done by a mod already, but without the use of specialized crewmember) I also use this small project to get into coding mods. But I have one problem: I found that I can create a CrewMember with CrewMan(type), but this only creates a basic CrewMan, how do I create one that is trainable? or even give him a level assigned? Edit: Well never mind. I think i found it. Should be like: CrewMan(type, isProfessional, level) At least that works for me. Do someone want to see this as an actual mod?
  2. Hi, i tested an ai controlled ship. I just put one salvage laser on it, crew and captiain, and said that it should start salvaging. Worked fine for the first one ore two wracks, but then it startet salvaging a station, and i got negative reputation. I think this happend becouse parts where behind the station, or parts of the station where cut off from the fight. Whatever the case was, woudnt it be a good solution, to disable reputation changes through ai commanded ships? I dont want to supervise each single ai ship, and have to do salvaga manualy again, when the ai salvages a station again. Sadly i havent a good way to reproduce this. I'm not so concerne about this happening, i'm more about the reputation itself. (I'm a coder myself, i can image that getting the ships to securly dont do something like that, can be hard)
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