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andromeda_05

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Everything posted by andromeda_05

  1. I would love to be able to edit ships in real time so I dont have to leave a multiplayer game and come back. Is there a way for this to happen? Logging in and out of a server sucks when all I need to do is change turret blocks to the proper tech level? Is there no way to have a check box to ignore resource limitations and prevent changes from being made in game? This would be a HUUGE... quality of life improvement for the multiplayer experience. I would even pay for a small ship builder app as a dlc if need be
  2. The server in question he is on is a linux box with 32 cores and 128 gb ram with a gig network connection. This issue at hand is how the server/client handles lost to late packets. There needs to be some for of update for our latency challenged friends. Even if is skews the math in favor of our non latency challenged friends
  3. Can we get a blueprint editor that doesn't use materials until you hit Build/Apply When in multiplayer and the player is resource locked by the tech level it would be great to not have to leave the multiplayer and go to a single player galaxy to be able to convert a template the proper material to be able to fly it. Its weird that this doesn't exist since creative mode is already a thing and all that needs to happen is to put in a check when you hit Apply to see if the resources are in the players possession.
  4. I think it needs a rework too but all we need to do is some simple math. reduce the projectile by x and increase the damage by that percentage
  5. Im hosting a server on a 28 core machine with 32gb memory but I keep having problems with the salvage yard models not updating when players are processing them. Is there any fix to this?
  6. I've attempted to use /admin -a player and steam id from the lunix console when I use these commands I get: 0 [ ] added to administrator list I've also manualy edited the admin.xml file but it gets overwritted wehn I start the server Any help here I do have console access but I need to give a couple of users admin rights
  7. Thats not the point I would like a when you undock command not a direct command. If I have two small attack craft and I tell them if you undock attack enemy its the 1st thing they do. This is less clunky than tring to select each one when pirates are shooting at me. Hope this clears that up
  8. Can we get some cammands for our docked ships to obey when they undock. It would be great to tell them to mine when undocked or attack enemy when undocked
  9. Can we get a button to populate the torpedo tubes. And if so can we also get a button to lock certain torpedoes from being populated. So minus the locked torpedoes this button would populate the bays till full or out of torpedoes?? Please and Thankyou
  10. Can we get a system card that reduces the overall mass of the ship by a %. It makes sense to lose a system card slot for the benefit of maneuverability.
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